static FVector TransformLocation(const FTransform& T, FVector Location);
把局部坐标Location转换成世界坐标系下的location
UKismetMathLibrary::Conv_VectorToRotator
可以把向量转换成相对于xyz的roll pitch yaw
/**
* Computes a relative transform of one transform compared to another.
*
* Example: ChildOffset = MakeRelativeTransform(Child.GetActorTransform(), Parent.GetActorTransform())
* This computes the relative transform of the Child from the Parent.
*
* @param A The object's transform
* @param RelativeTo The transform the result is relative to (in the same space as A)
* @return The new relative transform
*/
UFUNCTION(BlueprintPure, meta=(ScriptMethod = "MakeRelative", Keywords="convert torelative"), Category="Math|Transform")
static ENGINE_API FTransform MakeRelativeTransform(const FTransform& A, const FTransform& RelativeTo);