//游戏对象
private var obj:GameObject;
//渲染器
private var render:Renderer;
//贴图
private var texture:Texture;
function Start ()
{
//获取游戏对象
obj = GameObject.Find("Cube");
//获取该游戏对象的渲染器
render = obj.GetComponent("Renderer");
}
function OnGUI()
{
if (GUILayout.Button("Color",GUILayout.Width(100),GUILayout.Height(50)))
{
//改变渲染的颜色
render.material.color = Color.green;
//添加组件贴图
render.material.mainTexture = null;
}
if(GUILayout.Button("add",GUILayout.Width(100),GUILayout.Height(50)))
{
render.material = null;
render.material.mainTexture = texture;
}
}