渲染流程主要分为3个阶段
应用阶段
几何阶段
光栅化阶段
参考:
https://blog.csdn.net/qq168213001/article/details/50840942
https://www.cnblogs.com/QG-whz/p/4644213.html
https://blog.csdn.net/game_fengxiaorui/article/details/79958722
https://blog.csdn.net/cartzhang/article/details/72420731
https://blog.csdn.net/poem_qianmo/article/details/71978861