c# udp

1.接收

using System;
using System.Collections.Generic;
using System.Linq;
using System.Net;
using System.Net.Sockets;
using System.Text;
using System.Threading.Tasks;

namespace ConsoleApplication1
{
    class Program
    {
        static void Main(string[] args)
        {
            UdpClient client = null;
            string receiveString = null;
            byte[] receiveData = null;
            //实例化一个远程端点,IP和端口可以随意指定,等调用client.Receive(ref remotePoint)时会将该端点改成真正发送端端点 
            IPEndPoint remotePoint = new IPEndPoint(IPAddress.Any, 0);

            while (true)
            {
                // u3d接收端口
                client = new UdpClient(9000);
                receiveData = client.Receive(ref remotePoint);//接收数据 
                receiveString = Encoding.Default.GetString(receiveData);
                Console.WriteLine(receiveString);
                client.Close();//关闭连接 
            }
        }
    }
}

 

2.发送

using System;
using System.Collections.Generic;
using System.Linq;
using System.Net;
using System.Net.Sockets;
using System.Text;
using System.Threading.Tasks;

namespace UdpClientNa
{
    class Program
    {
        static void Main(string[] args)
        {
            string sendString = null;//要发送的字符串 
            byte[] sendData = null;//要发送的字节数组 
            UdpClient client = null;

            IPAddress remoteIP = IPAddress.Parse("127.0.0.1"); //假设发送给这个IP
            // u3d发送端口 9000是发送端口
            int remotePort = 9000;
            IPEndPoint remotePoint = new IPEndPoint(remoteIP, remotePort);//实例化一个远程端点 

            while (true)
            {
                sendString = Console.ReadLine();
                sendData = Encoding.Default.GetBytes(sendString);

                client = new UdpClient();
                client.Send(sendData, sendData.Length, remotePoint);//将数据发送到远程端点 
                client.Close();//关闭连接 
            }
        }
    }
}

 

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