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using System; using System.Collections; using System.Collections.Generic; using UnityEngine; public class Test : MonoBehaviour { string url = "自己放在网页上的json文件地址"; void Start() { StartCoroutine(InFeature()); } IEnumerator InFeature() { WWW www = new WWW(url); yield return www; Version version = JsonUtility.FromJson<Version>(www.text); VersionInfo item = version.VersionList[0]; string str = item.message; if (www.error != null) { yield return null; } if (str == "0") { Debug.Log("这个值是0"); } else { Debug.Log("这个值不是0"); } } } [Serializable] public class Version { public VersionInfo[] VersionList; } [Serializable] public class VersionInfo { public string version; public string m
unity使用自带的JsonUtility解析在网页上的json文件
最新推荐文章于 2023-06-29 14:03:58 发布