void Example()
{
//设置键值和值
PlayerPrefs.SetInt("keyInt", 0);
PlayerPrefs.SetFloat("keyFloat", 1.2f);
PlayerPrefs.SetString("keyString", "yan");
//获取键值如果不存在该键值就返回默认值0
PlayerPrefs.GetInt("keyInt", 0);
PlayerPrefs.GetFloat("keyFloat", 0);
PlayerPrefs.GetString("keyString", "0");
PlayerPrefs.DeleteAll();//删除所有键值
PlayerPrefs.DeleteKey("keyInt");//删除某个键值
bool exist = PlayerPrefs.HasKey("keyInt");//判断是否存在键值
}