c++下使用open3d进行均匀采样
#include <string>
#include <Eigen>
#include <Open3D/Open3D.h>
using namespace open3d;
using namespace std;
int main(int argc, char* argv[]) {
//读取点云
std::shared_ptr<geometry::PointCloud> cloud(new geometry::PointCloud);
open3d::io::ReadPointCloud("C:/Users/a/Desktop/1.ply", *cloud);
auto cloud_u = cloud->UniformDownSample(30);
open3d::visualization::DrawGeometries({cloud_u},"UniformDownSample");
return 0;
}