直接上代码:
// 自定义顶点着色器和片源着色器
let appearance = new Cesium.MaterialAppearance({
vertexShaderSource: `
attribute vec3 position3DHigh;
attribute vec3 position3DLow;
attribute float batchId;
varying vec4 v_positionEC;
attribute vec4 color;
varying vec4 v_color;
void mai