报错如下:
LogClothingMeshUtils: Warning: Failed to generate skinning data, found conincident vertices in triangle A=X=0.290 Y=0.000 Z=-0.200 B=X=0.290 Y=0.000 Z=-0.190 C=X=0.300 Y=0.000 Z=-0.200
解决参考:https://answers.unrealengine.com/questions/666052/apex-cloth-cant-apply-in-ue416.html?sort=oldest
问题:将单位metric 改为centimetric