Lua调C++类和函数(cocos2d-x的方式来将C++类注册进Lua环境)
https://www.cnblogs.com/mokey/p/8042093.html
Lua和C++交互 学习记录之九:在Lua中以面向对象的方式使用C++注册的类
https://www.cnblogs.com/chevin/p/5897220.html
cocos2dx lua 绑定之一:自动绑定自定义类中的函数
https://www.cnblogs.com/chevin/p/5899516.html
cocos2dx lua 绑定之二:手动绑定自定义类中的函数
https://www.cnblogs.com/chevin/p/5954948.html
手动绑定C++类到Lua
https://blog.csdn.net/zwc2xm/article/details/20999977
cocos2dx 使用genbindings.py脚本自动绑定之前需要按文档配置python环境:
\frameworks\cocos2d-x\tools\tolua\README.mdown
windows:
* Make sure that you have installed `android-ndk-r10c` or later.
* Download python2.7.3 (32bit) from (http://www.python.org/ftp/python/2.7.3/python-2.7.3.msi).
* Add the installed path of python (e.g. C:\Python27) to windows environment variable named 'PATH'.
* Download pyyaml from http://pyyaml.org/download/pyyaml/PyYAML-3.11.win32-py2.7.exe and install it.
* Download pyCheetah from https://raw.github.com/dumganhar/my_old_cocos2d-x_backup/download/downloads/Cheetah.zip, unzip it to "C:\Python27\Lib\site-packages"
* Set environment variables `NDK_ROOT` and `PYTHON_BIN`
* Go to "cocos2d-x/tools/tolua" folder, and run "genbindings.py". The generated codes will be under "cocos\scripting\auto-generated\lua-bindings".