1.UE4代码调试:
a. Build代码调试:
UE4打包坑点比较多,如果卡在了C#阶段,我们可以直接在C#代码下断点,调试Programs下的AutomationTool,方法:
右键AutomationTool -> Property ->Debug,在Command line arguments里填好打包参数,如果调试即可;
但如果是卡在了C#调起的C++程序,不是同一个进程,就无法断点到了,这个时候就要找到C++的入口(就是C#调起C++的地方),直接调试对应的C++模块;
举个例子:比如Cook阶段报错,我们通过AutomationTool先找到Cook的调用(UE4.22版本):
断点发现是调用了UE4Editor.exe,在就好办了,右键UE4项目,同理Property里填好参数:
-run=cook <ProjectPath> -targetplatform=<Plat1>+<Plat2>
然后调试UE4项目,就可以断点到CookCommandlet的代码了。
b. 游戏代码调试:
大部分的代码我们可以通过Editor模式调试,对于非Editor代码我们可以通过以下方法调试:
项目右键→Property→Debugging→Command Arguments里加"-game",这有点像直接起了一个Windows版的免安装包
c. Windows调试:
如果想对打包出来的Win64.exe调试,还是项目右键→Property→Debugging,
Command:填.exe的绝对路径;
Commander Arguments:填-game就好;
Working Directory:填.exe的文件夹路径
如果有些问题在Editor阶段无法重现,想对打包好的Win64应用调试,可以用这种方式
d. 移动端调试
UE4为我们提供了Project Launcher,可以直接调试移动平台。
2.执行外部.exe程序
FString Paramas = PakOutputPath + "\\" + fileName + ".pak" + " -create=" + filePath + CMDStr;
FPlatformProcess::CreateProc(*UnrealPakPath, *Paramas, true, false, false, nullptr, -1, nullptr, nullptr);
3.Pak合并
UE4关于Pak的操作都在PakFileUtilities.cpp中,基本的生成,提取,Diff,Patch功能都有了,唯独没有Merge功能,这里简单添加一下:
#pragma region ApplyPatch
class PakEntryInfo
{
public:
FPakEntry Entry;
FString FileName;
PakEntryInfo(FString fileName, FPakEntry entry)
{
FileName = fileName;
Entry = entry;
}
};
bool BufferedCopy(FArchive& Writer, FArchive& Reader, int64 ReadSize, void* Buffer, int64 BufferSize, bool IsEncrypted = false)
{
// Align down
BufferSize = BufferSize & ~(FAES::AESBlockSize - 1);
int64 RemainingSizeToCopy = ReadSize;
while (RemainingSizeToCopy > 0)
{
const int64 SizeToCopy = FMath::Min(BufferSize, RemainingSizeToCopy);
int64 SizeToRead = IsEncrypted ? Align(SizeToCopy, FAES::AESBlockSize) : SizeToCopy;
Reader.Serialize(Buffer, SizeToRead);
Writer.Serialize(Buffer, SizeToRead);
RemainingSizeToCopy -= SizeToCopy;
}
return true;
}
void ExtractPak(FString PatchName, TMap<FString, PakEntryInfo>* EntryPairArray, bool bSigned, FPakFile& PakFile)
{
int32 PakPriority = GetPakPriorityFromFilename(PatchName);
TMap<FString, FFileInfo> InFileHashes;
if (PakFile.IsValid())
{
for (FPakFile::FFileIterator It(PakFile, true); It; ++It)
{
FFileInfo* HashFileInfo = InFileHashes.Find(It.Filename());
if (HashFileInfo == nullptr || HashFileInfo->PatchIndex == PakPriority)
{
FString MinMountPoint = "../../../";
const FPakEntry& Entry = It.Info();
FString FullPath;
if (It.Filename().StartsWith(MinMountPoint))
{
FullPath = It.Filename();
}
else
{
FullPath = PakFile.GetMountPoint() + It.Filename();
}
PakEntryInfo Info(It.Filename(), Entry);
EntryPairArray->Add(FullPath, Info);
}
}
}
}
FString GetLongestPath(TArray<FString> Arr)
{
FString LongestPath;
int32 MaxNumDirectories = 0;
for (int32 StringIndex = 0; StringIndex < Arr.Num(); StringIndex++)
{
FString& Filename = Arr[StringIndex];
int32 NumDirectories = 0;
for (int32 Index = 0; Index < Filename.Len(); Index++)
{
if (Filename[Index] == '/')
{
NumDirectories++;
}
}
if (NumDirectories > MaxNumDirectories)
{
LongestPath = Filename;
MaxNumDirectories = NumDirectories;
}
}
return FPaths::GetPath(LongestPath) + TEXT("/");
}
FString GetCommonPath(TArray<FString> Arr)
{
FString Root = GetLongestPath(Arr);
for (int32 FileIndex = 0; FileIndex < Arr.Num(); FileIndex++)
{
FString Filename(Arr[FileIndex]);
FString Path = FPaths::GetPath(Filename) + TEXT("/");
int32 CommonSeparatorIndex = -1;
int32 SeparatorIndex = Path.Find(TEXT("/"), ESearchCase::CaseSensitive);
while (SeparatorIndex >= 0)
{
if (FCString::Strnicmp(*Root, *Path, SeparatorIndex + 1) != 0)
{
break;
}
CommonSeparatorIndex = SeparatorIndex;
if (CommonSeparatorIndex + 1 < Path.Len())
{
SeparatorIndex = Path.Find(TEXT("/"), ESearchCase::CaseSensitive, ESearchDir::FromStart, CommonSeparatorIndex + 1);
}
else
{
break;
}
}
if ((CommonSeparatorIndex + 1) < Root.Len())
{
Root = Root.Mid(0, CommonSeparatorIndex + 1);
}
}
return Root;
}
void MergePak(FString SrcPakPath, FString DstPakPath, FString OutputPath, bool bSigned, const FNamedAESKey& MasterKey, FRSA::TKeyPtr& SigningKey, FPakCommandLineParameters& CmdLineParameters)
{
FPakInfo Info;
Info.bEncryptedIndex = MasterKey.IsValid() && CmdLineParameters.EncryptIndex;
Info.EncryptionKeyGuid = MasterKey.Guid;
#pragma region SrcPakReader
TMap<FString, PakEntryInfo> PatchEntryPairs;
FPakFile SrcFile(&FPlatformFileManager::Get().GetPlatformFile(), *SrcPakPath, bSigned);
if (!SrcFile.IsValid() || SrcFile.GetFileNum() <= 0)
{
UE_LOG(LogTemp, Log, TEXT("Source File Is Not Valid : %s , FileNum : %i"), *SrcPakPath, SrcFile.GetFileNum());
return;
}
FArchive& PatchReader = *SrcFile.GetSharedReader(NULL);
ExtractPak(SrcPakPath, &PatchEntryPairs, bSigned, SrcFile);
#pragma endregion SrcPakReader
#pragma region DstPakReader
FPakFile PakFile(&FPlatformFileManager::Get().GetPlatformFile(), *DstPakPath, bSigned);
if (!PakFile.IsValid())
{
UE_LOG(LogTemp, Log, TEXT("Pak File Is Not Valid : %s"), *DstPakPath);
return;
}
FArchive& PakReader = *PakFile.GetSharedReader(NULL);
#pragma endregion DstPakReader
const int64 BufferSize1 = 8 * 1024 * 1024; // 8MB buffer for extracting
void* Buffer1 = FMemory::Malloc(BufferSize1);
#pragma region Begin Write
FString MinMountPoint = "../../../";
FString PakMountPoint = PakFile.GetMountPoint().Len() > MinMountPoint.Len() ? PakFile.GetMountPoint() : MinMountPoint;
FString PatchMountPoint = SrcFile.GetMountPoint().Len() > MinMountPoint.Len() ? SrcFile.GetMountPoint() : MinMountPoint;
TArray<FString> MountPointArr;
MountPointArr.Add(PakMountPoint);
MountPointArr.Add(PatchMountPoint);
FString MountPoint = GetCommonPath(MountPointArr);
FString PakExtHead = PakMountPoint.Len() > MountPoint.Len() ? PakMountPoint.Mid(MountPoint.Len(), PakMountPoint.Len() - MountPoint.Len()) : "";
FString PatchExtHead = PatchMountPoint.Len() > MountPoint.Len() ? PatchMountPoint.Mid(MountPoint.Len(), PatchMountPoint.Len() - MountPoint.Len()) : "";
TArray<FPakEntryPair> Index;
TMap<FString, PakEntryInfo> ValidPairsInPatch;
TMap<FString, PakEntryInfo> PakEntryPairs;
ExtractPak(DstPakPath, &PakEntryPairs, bSigned, PakFile);
int32 DeleteCount = 0;
int32 ModifyCount = 0;
int32 AddCount = 0;
for (auto EntryIterator = PatchEntryPairs.CreateIterator(); EntryIterator; ++EntryIterator)
{
PakEntryInfo* PakEntry = PakEntryPairs.Find(EntryIterator->Key);
if (PakEntry != nullptr)
{
PakEntryPairs.Remove(EntryIterator->Key);
//被删除
if (EntryIterator->Value.Entry.IsDeleteRecord())
{
DeleteCount++;
UE_LOG(LogTemp, Log, TEXT("Delete Asset : %s"), *EntryIterator->Key);
}
//被修改
else
{
ModifyCount++;
UE_LOG(LogTemp, Log, TEXT("Modify Asset : %s"), *EntryIterator->Key);
ValidPairsInPatch.Add(EntryIterator->Key, EntryIterator->Value);
}
}
//新增
else
{
AddCount++;
UE_LOG(LogTemp, Log, TEXT("Add Asset : %s"), *EntryIterator->Key);
ValidPairsInPatch.Add(EntryIterator->Key, EntryIterator->Value);
}
}
//if (ValidPairsInPatch.Num() <= 0)
//{
// //Nothing Changes
// return;
//}
#pragma region Writer
FString FileName = FPaths::GetBaseFilename(DstPakPath) + "_" + FPaths::GetBaseFilename(SrcPakPath);
FString Output = OutputPath + "/" + FileName + ".pak";
//FArchive* PakWriter = IFileManager::Get().CreateFileWriter(*output);
FArchive& PakWriter = *CreatePakWriter(*Output, SigningKey);
int32 PakVersion = PakFile.GetInfo().Version;
#pragma endregion Writer
//const uint32 RequiredPatchPadding = CmdLineParameters.PatchFilePadAlign;
//遍历原pak
for (auto EntryIterator = PakEntryPairs.CreateIterator(); ++EntryIterator; )
{
FString& EntryKey = EntryIterator->Key;
PakEntryInfo& EntryValue = EntryIterator->Value;
if (EntryValue.Entry.IsDeleteRecord())
{
continue;
}
int64 NewEntryOffset = PakWriter.Tell();
PakReader.Seek(EntryValue.Entry.Offset);
FPakEntryPair NewEntry;
NewEntry.Filename = PakExtHead + EntryValue.FileName;
NewEntry.Info.Serialize(PakReader, PakVersion);
NewEntry.Info.Serialize(PakWriter, PakVersion);
int64 ReadSize = EntryValue.Entry.Size;
BufferedCopy(PakWriter, PakReader, ReadSize, Buffer1, BufferSize1);
NewEntry.Info.Offset = NewEntryOffset;
Index.Add(NewEntry);
}
//遍历Patch里的新增或修改
for (auto EntryIterator = ValidPairsInPatch.CreateIterator(); EntryIterator; ++EntryIterator)
{
int64 NewEntryOffset = PakWriter.Tell();
PatchReader.Seek(EntryIterator->Value.Entry.Offset);
FPakEntryPair NewEntry;
NewEntry.Filename = PatchExtHead + EntryIterator->Value.FileName;
NewEntry.Info.Serialize(PatchReader, PakVersion);
NewEntry.Info.Serialize(PakWriter, PakVersion);
int64 ReadSize = EntryIterator->Value.Entry.Size;
BufferedCopy(PakWriter, PatchReader, ReadSize, Buffer1, BufferSize1);
NewEntry.Info.Offset = NewEntryOffset;
Index.Add(NewEntry);
}
//写入Index
Info.IndexOffset = PakWriter.Tell();
for (int32 MethodIndex = 0; MethodIndex < CmdLineParameters.CompressionFormats.Num(); MethodIndex++)
{
Info.GetCompressionMethodIndex(CmdLineParameters.CompressionFormats[MethodIndex]);
}
// Serialize Pak Index at the end of Pak File
TArray<uint8> IndexData;
FMemoryWriter IndexWriter(IndexData);
IndexWriter.SetByteSwapping(PakWriter.ForceByteSwapping());
int32 NumEntries = Index.Num();
IndexWriter << MountPoint;
IndexWriter << NumEntries;
for (int32 EntryIndex = 0; EntryIndex < Index.Num(); EntryIndex++)
{
FPakEntryPair& Entry = Index[EntryIndex];
IndexWriter << Entry.Filename;
Entry.Info.Serialize(IndexWriter, Info.Version);
//Merge后的pak只是为了做比对,不需要Padding
//if (RequiredPatchPadding > 0)
//{
// int64 EntrySize = Entry.Info.GetSerializedSize(FPakInfo::PakFile_Version_Latest);
// int64 TotalSizeToWrite = Entry.Info.Size + EntrySize;
// if (TotalSizeToWrite >= RequiredPatchPadding)
// {
// int64 RealStart = Entry.Info.Offset;
// if ((RealStart % RequiredPatchPadding) != 0 &&
// !Entry.Filename.EndsWith(TEXT("uexp"))) // these are export sections of larger files and may be packed with uasset/umap and so we don't need a warning here
// {
// UE_LOG(LogPakFile, Warning, TEXT("Merge File at offset %lld of size %lld not aligned to patch size %i"), RealStart, Entry.Info.Size, RequiredPatchPadding);
// }
// }
//}
}
if (Info.bEncryptedIndex)
{
int32 OriginalSize = IndexData.Num();
int32 AlignedSize = Align(OriginalSize, FAES::AESBlockSize);
for (int32 PaddingIndex = IndexData.Num(); PaddingIndex < AlignedSize; ++PaddingIndex)
{
uint8 Byte = IndexData[PaddingIndex % OriginalSize];
IndexData.Add(Byte);
}
}
FSHA1::HashBuffer(IndexData.GetData(), IndexData.Num(), Info.IndexHash);
if (Info.bEncryptedIndex)
{
FAES::EncryptData(IndexData.GetData(), IndexData.Num(), MasterKey.Key);
}
PakWriter.Serialize(IndexData.GetData(), IndexData.Num());
Info.IndexSize = IndexData.Num();
// Save trailer (offset, size, hash value)
Info.Serialize(PakWriter, FPakInfo::PakFile_Version_Latest);
#pragma endregion Begin Write
FMemory::Free(Buffer1);
Buffer1 = NULL;
PakReader.Close();
PakWriter.Close();
UE_LOG(LogTemp, Log, TEXT("Apply Patch : Delete(%d), Modify(%d), Add(%d)"), DeleteCount, ModifyCount, AddCount);
//替换原Release Pak
IFileManager::Get().Move(*DstPakPath, *Output);
}
#pragma endregion ApplyPatch