游戏逻辑代码中用UE_LOG打印的信息,都存在 “工程名\Saved\Logs\”目录下,例如:
UE_LOG(LogTemp, Error, TEXT("Path is invalid:%s"), Path);
Locating Project Logs
https://wiki.unrealengine.com/Locating_Project_Logs
Editor Session Log
This log will be generated while running UE4Editor.exe or in a specific project. This file is almost always going to be included when needing a log.
Log Name | Windows location | Mac Location |
---|---|---|