1.
public class GameManage : MonoBehaviour
{
public GameObject miehuotishi;
public static GameManage _instance {
get; set; }
void Start ()
{
_instance = this; //当脚本GameManage 绑定到一个scene中的camera上,场景play时,该GameManage 就被unity实例化了,此时可以使用该方法获取GameManage 实例
view[0] = 0;
view[1] = 0;
view[2] = 0;
view[3] = 0;
} ........