eg:
void OnCollisionEnter(Collision co) { co.gameObject.GetComponent<Renderer>().material.color = Color.cyan; }
获取被碰撞的对象:co.gameObject.GetComponent<Renderer>()
eg:
void OnCollisionEnter(Collision co) { co.gameObject.GetComponent<Renderer>().material.color = Color.cyan; }
获取被碰撞的对象:co.gameObject.GetComponent<Renderer>()
转载于:https://www.cnblogs.com/13ck/p/4460172.html