首先下载UE4源代码
如何下载百度一下就知道了 就不多说了
在源代码中找 到SteamVRRender.cpp
将
if (WindowMirrorMode == 1)
{
RendererModule->DrawRectangle(
RHICmdList,
ViewportWidth / 4, 0,
ViewportWidth / 2, ViewportHeight,
0.1f, 0.2f,
0.3f, 0.6f,
FIntPoint(ViewportWidth, ViewportHeight),
FIntPoint(1, 1),
*VertexShader,
EDRF_Default);
}
改为
if (WindowMirrorMode == 1)
{
RendererModule->DrawRectangle(
RHICmdList,
0, 0, ViewportWidth,
FIntPoint(ViewportWidth, ViewportHeight),
FIntPoint(1, 1), *VertexShader, EDRF_Default);
}
项目打包后即为VR全屏