//Object是UnityEngine.Object,是Unity所有组件Component和GameObject的父类;
//object在System.Object 是C#父类;
//举个简单的例子:
Debug.Log(gameobject is Object);
Debug.Log(gameObject is object);
//前者返回true,后者也返回true;
int num = 5;
Debug.Log(num is Object);
Debug.Log(num is object);
//前者返回false,后者返回true; in_421167
值得注意的是:如果引用了System命名空间,
用Object的话会报错,无法区分是System.Object还是UnityEngine.Object,
这时候使用Object的时候就需要写明命名空间了,或者头文件中写入
using Object = UnityEngine.Object;