VTK读取.ply根式并三维显示代码如下:
#define vtkRenderingCore_AUTOINIT 2(vtkRenderingOpenGL2, vtkInteractionStyle)
#include <vtkOBJReader.h>
#include <vtkPolyDataMapper.h>
#include <vtkActor.h>
#include <vtkRenderer.h>
#include <vtkRenderWindow.h>
#include <vtkRenderWindowInteractor.h>
#include <vtkSmartPointer.h>
#include <vtkPLYReader.h>
#include <string>
int main()
{
//std::string filename = "Greedy_Delaunay_knee_piece.obj"; //Greedy_Delaunay_knee_piece bunny-5000
//vtkSmartPointer<vtkOBJReader> reader =
// vtkSmartPointer<vtkOBJReader>::New();
//reader->SetFileName(filename.c_str());
//reader->Update();
std::string filename = "Greedy_Delaunay_knee_piece.ply"; //Greedy_Delaunay_knee_piece bunny-5000
vtkSmartPointer<vtkPLYReader> reader =
vtkSmartPointer<vtkPLYReader>::New();
reader->SetFileName(filename.c_str());
reader->Update();
vtkSmartPointer<vtkPolyDataMapper> mapper =
vtkSmartPointer<vtkPolyDataMapper>::New();
mapper->SetInputConnection(reader->GetOutputPort());
vtkSmartPointer<vtkActor> actor =
vtkSmartPointer<vtkActor>::New();
actor->SetMapper(mapper);
vtkSmartPointer<vtkRenderer> renderer =
vtkSmartPointer<vtkRenderer>::New();
renderer->AddActor(actor);
renderer->SetBackground(.3, .6, .3);
vtkSmartPointer<vtkRenderWindow> renderWindow =
vtkSmartPointer<vtkRenderWindow>::New();
renderWindow->AddRenderer(renderer);
vtkSmartPointer<vtkRenderWindowInteractor> renderWindowInteractor =
vtkSmartPointer<vtkRenderWindowInteractor>::New();
renderWindowInteractor->SetRenderWindow(renderWindow);
renderWindow->Render();
renderWindowInteractor->Start();
return 0;
}
VTK读取.obj根式并三维显示代码如下:
#define vtkRenderingCore_AUTOINIT 2(vtkRenderingOpenGL2, vtkInteractionStyle)
#include <vtkOBJReader.h>
#include <vtkPolyDataMapper.h>
#include <vtkActor.h>
#include <vtkRenderer.h>
#include <vtkRenderWindow.h>
#include <vtkRenderWindowInteractor.h>
#include <vtkSmartPointer.h>
#include <vtkPLYReader.h>
#include <string>
int main()
{
std::string filename = "Greedy_Delaunay_knee_piece.obj"; //Greedy_Delaunay_knee_piece bunny-5000
vtkSmartPointer<vtkOBJReader> reader =
vtkSmartPointer<vtkOBJReader>::New();
reader->SetFileName(filename.c_str());
reader->Update();
//std::string filename = "Greedy_Delaunay_knee_piece.ply"; //Greedy_Delaunay_knee_piece bunny-5000
//vtkSmartPointer<vtkPLYReader> reader =
// vtkSmartPointer<vtkPLYReader>::New();
//reader->SetFileName(filename.c_str());
//reader->Update();
vtkSmartPointer<vtkPolyDataMapper> mapper =
vtkSmartPointer<vtkPolyDataMapper>::New();
mapper->SetInputConnection(reader->GetOutputPort());
vtkSmartPointer<vtkActor> actor =
vtkSmartPointer<vtkActor>::New();
actor->SetMapper(mapper);
vtkSmartPointer<vtkRenderer> renderer =
vtkSmartPointer<vtkRenderer>::New();
renderer->AddActor(actor);
renderer->SetBackground(.3, .6, .3);
vtkSmartPointer<vtkRenderWindow> renderWindow =
vtkSmartPointer<vtkRenderWindow>::New();
renderWindow->AddRenderer(renderer);
vtkSmartPointer<vtkRenderWindowInteractor> renderWindowInteractor =
vtkSmartPointer<vtkRenderWindowInteractor>::New();
renderWindowInteractor->SetRenderWindow(renderWindow);
renderWindow->Render();
renderWindowInteractor->Start();
return 0;
}
参考博文: