C#串口通讯

using System;
using System.Collections.Generic;
using System.IO.Ports;
using System.Linq;
using System.Text;
using System.Threading;

namespace SerialPortCom
{
   
    public class SerialPortComImplement
    {
   
        public delegate void RecEventHandler(byte[] queueByte);
        public event RecEventHandler DataReceivedEvent;
        private SerialPort serialPort;
        private List<byte> buffer = new List<byte>(4096);
        /// <summary>
        /// 初始化
        /// </summary>
        /// <param name="portName">端口名称</param>
        /// <param name="baudRate">波特率</param>
        /// <param name="dataBits">数据位</param>
        public SerialPortComImplement(string portName, int baudRate, int dataBits)
        {
   
            serialPort = new SerialPort(portName, baudRate, Parity.None);
            serialPort.DataBits = dataBits;
            serialPort.StopBits = StopBits.One;
            serialPort.ReadTimeout = 2000;
            serialPort.WriteBufferSize = 1024;
            serialPort.ReadBufferSize = 1024;
            serialPort.RtsEnable = true;
            serialPort.DtrEnable = true;
            serialPort.ReceivedBytesThreshold = 1;
            serialPort.DataReceived += new SerialDataReceivedEventHandler(serialPort_DataReceivedEventHandler);
        }
        /// <summary>
        /// 串口数据接收事件
        /// </summary>
        /// <param name="sender"></param>
        /// <param name="e"></param>
        p
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以下是C#串口通讯断线重连的示例代码: ```csharp using System.IO.Ports; using System.Threading; public class SerialPortManager { private SerialPort serialPort; private Thread reconnectThread; private bool isReconnecting = false; public SerialPortManager(string portName, int baudRate) { serialPort = new SerialPort(portName, baudRate); serialPort.DataReceived += SerialPort_DataReceived; serialPort.ErrorReceived += SerialPort_ErrorReceived; serialPort.Open(); } private void SerialPort_DataReceived(object sender, SerialDataReceivedEventArgs e) { // 处理接收到的数据 } private void SerialPort_ErrorReceived(object sender, SerialErrorReceivedEventArgs e) { if (e.EventType == SerialError.RXOver || e.EventType == SerialError.Overrun || e.EventType == SerialError.Frame || e.EventType == SerialError.RXParity) { // 发生错误,断开连接并尝试重新连接 Reconnect(); } } private void Reconnect() { if (isReconnecting) { return; } isReconnecting = true; // 关闭串口 serialPort.Close(); // 开启重连线程 reconnectThread = new Thread(() => { while (true) { try { // 尝试重新连接 serialPort.Open(); // 重新连接成功,退出重连线程 isReconnecting = false; break; } catch { // 重新连接失败,等待一段时间后继续尝试 Thread.Sleep(1000); } } }); reconnectThread.Start(); } } ``` 该示例代码中,SerialPortManager类封装了串口通讯的相关操作,包括初始化串口、处理接收到的数据、处理错误事件、断线重连等。当发生错误事件时,会调用Reconnect方法进行断线重连,该方法会关闭串口并开启一个新的线程进行重连操作,直到重连成功为止。

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