//创建移动对象(通过手柄控制)
void createMoveObjectByManipulator(Body *body,Point3d manipulatororiginOffset)
{
try
{
//获取工作部件
Session *theSession = Session::GetSession();
Part *workPart(theSession->Parts()->Work());
//创建移动对象构造器
Features::MoveObjectBuilder *moveObjectBuilder;
Features::MoveObject *nullFeatures_MoveObject(NULL);
moveObjectBuilder = workPart->BaseFeatures()->CreateMoveObjectBuilder(nullFeatures_MoveObject);
moveObjectBuilder->TransformMotion()->AlongCurveAngle()->AlongCurve()->SetPercentUsed(true);
//动态方式:根据手柄
moveObjectBuilder->TransformMotion()->SetOption(GeometricUtilities::ModlMotion::OptionsDynamic);
moveObjectBuilder->TransformMotion()->SetDeltaEnum(GeometricUtilities::ModlMotion::DeltaReferenceWcsWorkPart);
//设置移动的对象
moveObjectBuilder->ObjectToMoveObject()->Add(body);
//设置原点偏移
moveObjectBuilder->TransformMotion()->SetManipulatorOrigin(manipulatororiginOffset);
//创建
NXObject *nXObject1;
nXObject1 = moveObjectBuilder->Commit();
moveObjectBuilder->Destroy();
}
catch(exception& ex)
{
}
}
//常用:创建移动对象(CSYS到CSYS)
void createMoveObjectByCSYSToCSYS(Body *body, tag_t CSYSTAG1,tag_t CSYSTAG2)
{
try
{
//获取工作部件
Session *theSession = Session::GetSession();
Part *workPart(theSession->Parts()->Work());
Features::MoveObject *nullFeatures_MoveObject(NULL);
//创建移动对象特征
Features::MoveObjectBuilder *moveObjectBuilder1;
moveObjectBuilder1 = workPart->BaseFeatures()->CreateMoveObjectBuilder(nullFeatures_MoveObject);
moveObjectBuilder1->TransformMotion()->AlongCurveAngle()->AlongCurve()->SetPercentUsed(true);
moveObjectBuilder1->TransformMotion()->OrientXpress()->SetAxisOption(GeometricUtilities::OrientXpressBuilder::AxisPassive);
moveObjectBuilder1->TransformMotion()->OrientXpress()->SetPlaneOption(GeometricUtilities::OrientXpressBuilder::PlanePassive);
moveObjectBuilder1->TransformMotion()->SetOption(GeometricUtilities::ModlMotion::OptionsAlignAxisVector);
moveObjectBuilder1->TransformMotion()->SetDeltaEnum(GeometricUtilities::ModlMotion::DeltaReferenceWcsWorkPart);
//方式(CSYS-CSYS)
moveObjectBuilder1->TransformMotion()->SetOption(GeometricUtilities::ModlMotion::OptionsCsysToCsys);
//CSYS-1//开始
CartesianCoordinateSystem *cartesianCoordinateSystem1(dynamic_cast<CartesianCoordinateSystem *>(NXObjectManager::Get(CSYSTAG1)));
Xform *xform1;
xform1 = workPart->Xforms()->CreateXform(cartesianCoordinateSystem1, SmartObject::UpdateOptionWithinModeling);
CartesianCoordinateSystem *cartesianCoordinateSystem2;
cartesianCoordinateSystem2 = workPart->CoordinateSystems()->CreateCoordinateSystem(xform1, SmartObject::UpdateOptionWithinModeling);
moveObjectBuilder1->TransformMotion()->SetFromCsys(cartesianCoordinateSystem2);
//CSYS-2//结束
CartesianCoordinateSystem *cartesianCoordinateSystem3(dynamic_cast<CartesianCoordinateSystem *>(NXObjectManager::Get(CSYSTAG2)));
Xform *xform2;
xform2 = workPart->Xforms()->CreateXform(cartesianCoordinateSystem3, SmartObject::UpdateOptionWithinModeling);
CartesianCoordinateSystem *cartesianCoordinateSystem4;
cartesianCoordinateSystem4 = workPart->CoordinateSystems()->CreateCoordinateSystem(xform2, SmartObject::UpdateOptionWithinModeling);
moveObjectBuilder1->TransformMotion()->SetToCsys(cartesianCoordinateSystem4);
//要移动的对象
moveObjectBuilder1->ObjectToMoveObject()->Add(body);
//创建
NXObject *nXObject1;
nXObject1 = moveObjectBuilder1->Commit();
moveObjectBuilder1->Destroy();
}
catch(exception& ex)
{
}
}
//移动对象
void moveObj(std::vector<NXObject *>object1)
{
//获取方位器的原点和方向创建矩阵
Point3d maniporigin1 = manip0->Origin();
Vector3d vector_x = manip0->XAxis();
Vector3d vector_y = manip0->YAxis();
double x_vec[3] = {vector_x.X, vector_x.Y, vector_x.Z};
double y_vec[3] = {vector_y.Z, vector_y.Y, vector_y.Z};
//创建第一个临时坐标系
tag_t matrix_id = NULL_TAG;
UF_CSYS_create_matrix(mainpulatorMtxVall, &matrix_id);
tag_t manipulatorCsysTag1 = NULL_TAG;
UF_CSYS_create_temp_csys(mainpulatororigin, matrix_id, &manipulatorCsysTag1);
CartesianCoordinateSystem *CartesianCoordinateSystem1 = dynamic_cast<CartesianCoordinateSystem*>(NXObjectManager::Get(manipulatorCsysTag1));
//创建新的矩阵
UF_MTX3_initialize(x_vec, y_vec, mainpulatorMtxVall);
//创建第二个临时坐标系 (更新的变量)
double mainpulatororigin1s[3] = {maniporigin1.X, maniporigin1.Y, maniporigin1.Z};
tag_t mainpulatorMtxTag2 = NULL_TAG;
UF_CSYS_create_matrix(mainpulatorMtxVall, &mainpulatorMtxTag2);
tag_t manipulatorCsysTag2 = NULL_TAG;
UF_CSYS_create_temp_csys(mainpulatororigin1s, mainpulatorMtxTag2, &manipulatorCsysTag2);
CartesianCoordinateSystem *CartesianCoordinateSystem2 = dynamic_cast<CartesianCoordinateSystem*>(NXObjectManager::Get(manipulatorCsysTag2));
//把第二个坐标系的原点给第一个坐标系
mainpulatororigin[0] = mainpulatororigin1s[0];
mainpulatororigin[1] = mainpulatororigin1s[1];
mainpulatororigin[2] = mainpulatororigin1s[2];
Session *theSession = Session::GetSession();
Part *workPart(theSession->Parts()->Work());
Part *displayPart(theSession->Parts()->Display());
/************************************************************************/
/* */
/************************************************************************/
Features::MoveObject *nullFeatures_MoveObject(NULL);
Features::MoveObjectBuilder *moveObjectBuilder1;
moveObjectBuilder1 = workPart->BaseFeatures()->CreateMoveObjectBuilder(nullFeatures_MoveObject);
moveObjectBuilder1->TransformMotion()->DistanceAngle()->OrientXpress()->SetAxisOption(GeometricUtilities::OrientXpressBuilder::AxisPassive);
moveObjectBuilder1->TransformMotion()->DistanceAngle()->OrientXpress()->SetPlaneOption(GeometricUtilities::OrientXpressBuilder::PlanePassive);
moveObjectBuilder1->TransformMotion()->AlongCurveAngle()->AlongCurve()->SetPercentUsed(true);
moveObjectBuilder1->TransformMotion()->OrientXpress()->SetAxisOption(GeometricUtilities::OrientXpressBuilder::AxisPassive);
moveObjectBuilder1->TransformMotion()->OrientXpress()->SetPlaneOption(GeometricUtilities::OrientXpressBuilder::PlanePassive);
Point3d manipulatororgin1;
manipulatororgin1 = moveObjectBuilder1->TransformMotion()->ManipulatorOrigin();
Matrix3x3 manipulatormatrix1;
manipulatormatrix1 = moveObjectBuilder1->TransformMotion()->ManipulatorMatrix();
moveObjectBuilder1->TransformMotion()->SetOption(GeometricUtilities::ModlMotion::OptionsCsysToCsys);
moveObjectBuilder1->TransformMotion()->DistanceValue()->SetRightHandSide("0");
moveObjectBuilder1->TransformMotion()->DistanceBetweenPointsDistance()->SetRightHandSide("0");
moveObjectBuilder1->TransformMotion()->RadialDistance()->SetRightHandSide("0");
moveObjectBuilder1->TransformMotion()->Angle()->SetRightHandSide("30");
moveObjectBuilder1->TransformMotion()->DistanceAngle()->Distance()->SetRightHandSide("0");
moveObjectBuilder1->TransformMotion()->DistanceAngle()->Angle()->SetRightHandSide("0");
moveObjectBuilder1->TransformMotion()->SetDeltaEnum(GeometricUtilities::ModlMotion::DeltaReferenceWcsWorkPart);
moveObjectBuilder1->TransformMotion()->DeltaXc()->SetRightHandSide("0");
moveObjectBuilder1->TransformMotion()->DeltaYc()->SetRightHandSide("0");
moveObjectBuilder1->TransformMotion()->DeltaZc()->SetRightHandSide("0");
moveObjectBuilder1->TransformMotion()->AlongCurveAngle()->AlongCurveAngle()->SetRightHandSide("0");
//不移动父项,关联
moveObjectBuilder1->SetMoveParents(false);
moveObjectBuilder1->SetAssociative(true);
//提交对象
bool added1;
added1 = moveObjectBuilder1->ObjectToMoveObject()->Add(object1);
//一个坐标系移动到另一个坐标系
moveObjectBuilder1->TransformMotion()->SetFromCsys(CartesianCoordinateSystem1);
moveObjectBuilder1->TransformMotion()->SetToCsys(CartesianCoordinateSystem2);
NXObject *nxobject;
nxobject = moveObjectBuilder1->Commit();
moveObjectBuilder1->Destroy();
}
//移动对象
void createProcessArea::moveObj(NXObject* object1)
{
//获取方位器的原点和方向创建矩阵
Point3d maniporigin1 = manip0->Origin();
Vector3d vector_x = manip0->XAxis();
Vector3d vector_y = manip0->YAxis();
double x_vec[3] = { vector_x.X, vector_x.Y, vector_x.Z };
double y_vec[3] = { vector_y.X, vector_y.Y, vector_y.Z };
/************************************************************************/
/* */
/************************************************************************/
Session* theSession = Session::GetSession();
Part* workPart(theSession->Parts()->Work());
Part* displayPart(theSession->Parts()->Display());
Features::MoveObject* nullFeatures_MoveObject(NULL);
Features::MoveObjectBuilder* moveObjectBuilder1;
moveObjectBuilder1 = workPart->BaseFeatures()->CreateMoveObjectBuilder(nullFeatures_MoveObject);
moveObjectBuilder1->TransformMotion()->DistanceAngle()->OrientXpress()->SetAxisOption(GeometricUtilities::OrientXpressBuilder::AxisPassive);
moveObjectBuilder1->TransformMotion()->DistanceAngle()->OrientXpress()->SetPlaneOption(GeometricUtilities::OrientXpressBuilder::PlanePassive);
moveObjectBuilder1->TransformMotion()->AlongCurveAngle()->AlongCurve()->SetPercentUsed(true);
moveObjectBuilder1->TransformMotion()->AlongCurveAngle()->AlongCurve()->Expression()->SetRightHandSide("0");
moveObjectBuilder1->TransformMotion()->AlongCurveAngle()->AlongCurve()->Expression()->SetRightHandSide("0");
moveObjectBuilder1->TransformMotion()->OrientXpress()->SetAxisOption(GeometricUtilities::OrientXpressBuilder::AxisPassive);
moveObjectBuilder1->TransformMotion()->OrientXpress()->SetPlaneOption(GeometricUtilities::OrientXpressBuilder::PlanePassive);
moveObjectBuilder1->TransformMotion()->SetOption(GeometricUtilities::ModlMotion::OptionsCsysToCsys);
moveObjectBuilder1->TransformMotion()->DistanceValue()->SetRightHandSide("0");
moveObjectBuilder1->TransformMotion()->DistanceBetweenPointsDistance()->SetRightHandSide("0");
moveObjectBuilder1->TransformMotion()->RadialDistance()->SetRightHandSide("0");
moveObjectBuilder1->TransformMotion()->Angle()->SetRightHandSide("0");
moveObjectBuilder1->TransformMotion()->DistanceAngle()->Distance()->SetRightHandSide("0");
moveObjectBuilder1->TransformMotion()->DistanceAngle()->Angle()->SetRightHandSide("0");
moveObjectBuilder1->TransformMotion()->SetDeltaEnum(GeometricUtilities::ModlMotion::DeltaReferenceWcsWorkPart);
moveObjectBuilder1->TransformMotion()->DeltaXc()->SetRightHandSide("0");
moveObjectBuilder1->TransformMotion()->DeltaYc()->SetRightHandSide("0");
moveObjectBuilder1->TransformMotion()->DeltaZc()->SetRightHandSide("0");
moveObjectBuilder1->TransformMotion()->AlongCurveAngle()->AlongCurve()->Expression()->SetRightHandSide("0");
moveObjectBuilder1->TransformMotion()->AlongCurveAngle()->AlongCurveAngle()->SetRightHandSide("0");
bool added1;
added1 = moveObjectBuilder1->ObjectToMoveObject()->Add(object1);
// ----------------------------------------------
// Dialog Begin CSYS
// ----------------------------------------------
char* ptr = nullptr;
UF_ATTR_value_t mut;
mut.value.string = NULL;
UF_ATTR_read_value(object1->GetTag(), "vector", UF_ATTR_string, &mut);
ptr = strtok(mut.value.string, " ");
double mainpulatorMtxVall[9] = { 0.0 };
for (int i = 0; i < 9; i++)
{
mainpulatorMtxVall[i] = atof(ptr);
if (fabs(mainpulatorMtxVall[i]) < 0.001)
mainpulatorMtxVall[i] = 0;
ptr = strtok(NULL, " ");
}
UF_ATTR_read_value(object1->GetTag(), "massPoint", UF_ATTR_string, &mut);
ptr = strtok(mut.value.string, " ");
double mainpulatororigin[3] = { 0.0 };
char msg[256];
for (int i = 0; i < 3; i++)
{
mainpulatororigin[i] = atof(ptr);
ptr = strtok(NULL, " ");
}
Point3d origin1(mainpulatororigin[0], mainpulatororigin[1], mainpulatororigin[2]);
Vector3d xDirection1(mainpulatorMtxVall[0], mainpulatorMtxVall[1], mainpulatorMtxVall[2]);
Vector3d yDirection1(mainpulatorMtxVall[3], mainpulatorMtxVall[4], mainpulatorMtxVall[5]);
Xform* xform1;
xform1 = workPart->Xforms()->CreateXform(origin1, xDirection1, yDirection1, SmartObject::UpdateOptionWithinModeling, 1.0);
CartesianCoordinateSystem* cartesianCoordinateSystem1;
cartesianCoordinateSystem1 = workPart->CoordinateSystems()->CreateCoordinateSystem(xform1, SmartObject::UpdateOptionWithinModeling);
moveObjectBuilder1->TransformMotion()->SetFromCsys(cartesianCoordinateSystem1);
// ----------------------------------------------
// Dialog Begin CSYS
// ----------------------------------------------
Vector3d xDirection2(vector_x);
Vector3d yDirection2(vector_y);
Xform* xform2;
xform2 = workPart->Xforms()->CreateXform(maniporigin1, xDirection2, yDirection2, SmartObject::UpdateOptionWithinModeling, 1.0);
CartesianCoordinateSystem* cartesianCoordinateSystem2;
cartesianCoordinateSystem2 = workPart->CoordinateSystems()->CreateCoordinateSystem(xform2, SmartObject::UpdateOptionWithinModeling);
moveObjectBuilder1->TransformMotion()->SetToCsys(cartesianCoordinateSystem2);
NXObject* nXObject1;
nXObject1 = moveObjectBuilder1->Commit();
std::vector<NXObject*> objects1;
objects1 = moveObjectBuilder1->GetCommittedObjects();
moveObjectBuilder1->Destroy();
//创建新的矩阵
UF_MTX3_initialize(x_vec, y_vec, mainpulatorMtxVall);
UF_ATTR_value_t value;
value.type = UF_ATTR_string;
char vec[256] = { "" }, mass[256] = { "" };
sprintf(vec, "%f %f %f %f %f %f %f %f %f", mainpulatorMtxVall[0], mainpulatorMtxVall[1], mainpulatorMtxVall[2]
, mainpulatorMtxVall[3], mainpulatorMtxVall[4], mainpulatorMtxVall[5]
, mainpulatorMtxVall[6], mainpulatorMtxVall[7], mainpulatorMtxVall[8]);
sprintf(mass, "%f %f %f", maniporigin1.X, maniporigin1.Y, maniporigin1.Z);
value.value.string = vec;
UF_ATTR_assign(object1->GetTag(), "vector", value);
value.value.string = mass;
UF_ATTR_assign(object1->GetTag(), "massPoint", value);
}
【UG\NX二次开发】NXOpen 移动对象(moveObjectBuilder)
于 2023-11-09 15:59:16 首次发布