点云旋转到参考坐标系方向(最小方向包围盒方法)

参考文章:
PCL ——最小包围盒(画出了最小包围盒并求出顶点坐标)
PCL包围盒(详细介绍)
PCL中点云BoundingBox包围盒绘制(基于PCA)
点云学习笔记17——求点云的最小包围盒

下面的代码都是复制上面几篇文章的,纯属做个记录。

引用代码


#include <vtkAutoInit.h>         
VTK_MODULE_INIT(vtkRenderingOpenGL);
VTK_MODULE_INIT(vtkInteractionStyle);
VTK_MODULE_INIT(vtkRenderingFreeType);

#include <iostream>
#include <string>
#include <pcl/io/pcd_io.h>
#include <pcl/point_cloud.h>
#include <pcl/point_types.h>
#include <Eigen/Core>
#include <Eigen/Eigenvalues>
#include <pcl/common/transforms.h>
#include <pcl/common/common.h>
#include <pcl/visualization/pcl_visualizer.h>

using namespace std;
typedef pcl::PointXYZ PointType;

int main(int argc, char** argv)
{
	pcl::PointCloud<PointType>::Ptr cloud(new pcl::PointCloud<PointType>());

	pcl::io::loadPCDFile("C:\\Users\\80hu_mian.pcd", *cloud);
/*利用PCA主元分析法获得点云的三个主方向,获取质心,计算协方差,获得协方差矩阵,求取协方差矩阵的特征值和特长向量,特征向量即为主方向 */
	Eigen::Vector4f pcaCentroid;
	pcl::compute3DCentroid(*cloud, pcaCentroid);
	Eigen::Matrix3f covariance;
	pcl::computeCovarianceMatrixNormalized(*cloud, pcaCentroid, covariance);
	Eigen::SelfAdjointEigenSolver<Eigen::Matrix3f> eigen_solver(covariance, Eigen::ComputeEigenvectors);
	Eigen::Matrix3f eigenVectorsPCA = eigen_solver.eigenvectors();
	Eigen::Vector3f eigenValuesPCA = eigen_solver.eigenvalues();
	eigenVectorsPCA.col(2) = eigenVectorsPCA.col(0).cross(eigenVectorsPCA.col(1)); //校正主方向间垂直
	eigenVectorsPCA.col(0) = eigenVectorsPCA.col(1).cross(eigenVectorsPCA.col(2));
	eigenVectorsPCA.col(1) = eigenVectorsPCA.col(2).cross(eigenVectorsPCA.col(0));

	std::cout << "特征值va(3x1):\n" << eigenValuesPCA << std::endl;
	std::cout << "特征向量ve(3x3):\n" << eigenVectorsPCA << std::endl;
	std::cout << "质心点(4x1):\n" << pcaCentroid << std::endl;
	/*
	// 另一种计算点云协方差矩阵特征值和特征向量的方式:通过pcl中的pca接口,如下,这种情况得到的特征向量相似特征向量
	pcl::PointCloud<pcl::PointXYZ>::Ptr cloudPCAprojection (new pcl::PointCloud<pcl::PointXYZ>);
	pcl::PCA<pcl::PointXYZ> pca;
	pca.setInputCloud(cloudSegmented);
	pca.project(*cloudSegmented, *cloudPCAprojection);
	std::cerr << std::endl << "EigenVectors: " << pca.getEigenVectors() << std::endl;//计算特征向量
	std::cerr << std::endl << "EigenValues: " << pca.getEigenValues() << std::endl;//计算特征值
	*/
	Eigen::Matrix4f tm = Eigen::Matrix4f::Identity();
	Eigen::Matrix4f tm_inv = Eigen::Matrix4f::Identity();
	tm.block<3, 3>(0, 0) = eigenVectorsPCA.transpose();   //R.
	tm.block<3, 1>(0, 3) = -1.0f * (eigenVectorsPCA.transpose()) * (pcaCentroid.head<3>());//  -R*t
	tm_inv = tm.inverse();

	std::cout << "变换矩阵tm(4x4):\n" << tm << std::endl;
	std::cout << "逆变矩阵tm'(4x4):\n" << tm_inv << std::endl;

	pcl::PointCloud<PointType>::Ptr transformedCloud(new pcl::PointCloud<PointType>);
	pcl::transformPointCloud(*cloud, *transformedCloud, tm);

	PointType min_p1, max_p1;
	Eigen::Vector3f c1, c;
	pcl::getMinMax3D(*transformedCloud, min_p1, max_p1);
	c1 = 0.5f * (min_p1.getVector3fMap() + max_p1.getVector3fMap());

	std::cout << "型心c1(3x1):\n" << c1 << std::endl;

	Eigen::Affine3f tm_inv_aff(tm_inv);
	pcl::transformPoint(c1, c, tm_inv_aff);

	Eigen::Vector3f whd, whd1;
	whd1 = max_p1.getVector3fMap() - min_p1.getVector3fMap();
	whd = whd1;
	float sc1 = (whd1(0) + whd1(1) + whd1(2)) / 3;  //点云平均尺度,用于设置主方向箭头大小

	std::cout << "width1=" << whd1(0) << endl;
	std::cout << "heght1=" << whd1(1) << endl;
	std::cout << "depth1=" << whd1(2) << endl;
	std::cout << "scale1=" << sc1 << endl;

	const Eigen::Quaternionf bboxQ1(Eigen::Quaternionf::Identity());
	const Eigen::Vector3f    bboxT1(c1);

	const Eigen::Quaternionf bboxQ(tm_inv.block<3, 3>(0, 0));
	const Eigen::Vector3f    bboxT(c);


	//变换到原点的点云主方向
	PointType op;
	op.x = 0.0;
	op.y = 0.0;
	op.z = 0.0;
	Eigen::Vector3f px, py, pz;
	Eigen::Affine3f tm_aff(tm);
	pcl::transformVector(eigenVectorsPCA.col(0), px, tm_aff);
	pcl::transformVector(eigenVectorsPCA.col(1), py, tm_aff);
	pcl::transformVector(eigenVectorsPCA.col(2), pz, tm_aff);
	PointType pcaX;
	pcaX.x = sc1 * px(0);
	pcaX.y = sc1 * px(1);
	pcaX.z = sc1 * px(2);
	PointType pcaY;
	pcaY.x = sc1 * py(0);
	pcaY.y = sc1 * py(1);
	pcaY.z = sc1 * py(2);
	PointType pcaZ;
	pcaZ.x = sc1 * pz(0);
	pcaZ.y = sc1 * pz(1);
	pcaZ.z = sc1 * pz(2);


	//初始点云的主方向
	PointType cp;
	cp.x = pcaCentroid(0);
	cp.y = pcaCentroid(1);
	cp.z = pcaCentroid(2);
	PointType pcX;
	pcX.x = sc1 * eigenVectorsPCA(0, 0) + cp.x;
	pcX.y = sc1 * eigenVectorsPCA(1, 0) + cp.y;
	pcX.z = sc1 * eigenVectorsPCA(2, 0) + cp.z;
	PointType pcY;
	pcY.x = sc1 * eigenVectorsPCA(0, 1) + cp.x;
	pcY.y = sc1 * eigenVectorsPCA(1, 1) + cp.y;
	pcY.z = sc1 * eigenVectorsPCA(2, 1) + cp.z;
	PointType pcZ;
	pcZ.x = sc1 * eigenVectorsPCA(0, 2) + cp.x;
	pcZ.y = sc1 * eigenVectorsPCA(1, 2) + cp.y;
	pcZ.z = sc1 * eigenVectorsPCA(2, 2) + cp.z;


	//visualization
	pcl::visualization::PCLVisualizer viewer;

	pcl::visualization::PointCloudColorHandlerCustom<PointType> tc_handler(transformedCloud, 0, 255, 0); //转换到原点的点云相关
	viewer.addPointCloud(transformedCloud, tc_handler, "transformCloud");
	viewer.addCube(bboxT1, bboxQ1, whd1(0), whd1(1), whd1(2), "bbox1");
	viewer.setShapeRenderingProperties(pcl::visualization::PCL_VISUALIZER_REPRESENTATION, pcl::visualization::PCL_VISUALIZER_REPRESENTATION_WIREFRAME, "bbox1");
	viewer.setShapeRenderingProperties(pcl::visualization::PCL_VISUALIZER_COLOR, 0.0, 1.0, 0.0, "bbox1");

	viewer.addArrow(pcaX, op, 1.0, 0.0, 0.0, false, "arrow_X");
	viewer.addArrow(pcaY, op, 0.0, 1.0, 0.0, false, "arrow_Y");
	viewer.addArrow(pcaZ, op, 0.0, 0.0, 1.0, false, "arrow_Z");

	pcl::visualization::PointCloudColorHandlerCustom<PointType> color_handler(cloud, 255, 0, 0);  //输入的初始点云相关
	viewer.addPointCloud(cloud, color_handler, "cloud");
	viewer.addCube(bboxT, bboxQ, whd(0), whd(1), whd(2), "bbox");
	viewer.setShapeRenderingProperties(pcl::visualization::PCL_VISUALIZER_REPRESENTATION, pcl::visualization::PCL_VISUALIZER_REPRESENTATION_WIREFRAME, "bbox");
	viewer.setShapeRenderingProperties(pcl::visualization::PCL_VISUALIZER_COLOR, 1.0, 0.0, 0.0, "bbox");

	viewer.addArrow(pcX, cp, 1.0, 0.0, 0.0, false, "arrow_x");
	viewer.addArrow(pcY, cp, 0.0, 1.0, 0.0, false, "arrow_y");
	viewer.addArrow(pcZ, cp, 0.0, 0.0, 1.0, false, "arrow_z");

	viewer.addCoordinateSystem(0.5f * sc1);
	viewer.setBackgroundColor(1.0, 1.0, 1.0);
	while (!viewer.wasStopped())
	{
		viewer.spinOnce(100);
	}

	return 0;
}

出现报错:

1>D:\PCL\new\pcl\Project1\pcl_test.cpp(97,7): error C2672: “pcl::transformVector”: 未找到匹配的重载函数
1>D:\PCL\new\pcl\Project1\pcl_test.cpp(97,59): error C2784:void pcl::transformVector(const Eigen::Matrix<_Scalar,3,1,0,3,1> &,Eigen::Matrix<_Scalar,3,1,0,3,1> &,const Eigen::Transform<Scalar,3,2,0> &): 未能从“Eigen::Block<Derived,3,1,true>”为“const Eigen::Matrix<_Scalar,3,1,0,3,1> &”推导 模板 参数
1>        with
1>        [
1>            Derived=Eigen::Matrix<float,3,3,0,3,3>
1>        ]

转到该函数的声明:

/** \brief Transform a vector using an affine matrix
  * \param[in] vector_in the vector to be transformed
  * \param[out] vector_out the transformed vector
  * \param[in] transformation the transformation matrix
  *
  * \note Can be used with \c vector_in = \c vector_out
  */
  template <typename Scalar> inline void
  transformVector (const Eigen::Matrix<Scalar, 3, 1> &vector_in,
                         Eigen::Matrix<Scalar, 3, 1> &vector_out,
                   const Eigen::Transform<Scalar, 3, Eigen::Affine> &transformation)
  {
    vector_out = transformation.linear () * vector_in;
  }

报错代码:

	//变换到原点的点云主方向
	PointType op;
	op.x = 0.0;
	op.y = 0.0;
	op.z = 0.0;
	Eigen::Vector3f px, py, pz;
	Eigen::Affine3f tm_aff(tm);
	pcl::transformVector((eigenVectorsPCA.col(0)), px, tm_aff);
	pcl::transformVector(eigenVectorsPCA.col(1), py, tm_aff);
	pcl::transformVector(eigenVectorsPCA.col(2), pz, tm_aff);

是eigenVectorsPCA.col(0))不是Vector3f的数据类型吗?没有找到解决方案

实现代码2:

#include <string>
#include <iostream>
#include <Eigen/Core>
#include <Eigen/Eigenvalues>
#include <pcl/io/pcd_io.h>
#include <pcl/point_cloud.h>
#include <pcl/point_types.h>
#include <pcl/common/transforms.h>
#include <pcl/common/common.h>
#include <pcl/visualization/pcl_visualizer.h>

using PointT = pcl::PointXYZ;


int main(int argc, char** argv)
{
	// 导入点云
	pcl::PointCloud<PointT>::Ptr original_cloud(new pcl::PointCloud<PointT>());
	std::string fileName("C:\\Users\\oh_clm\\80hu_mian.pcd");
	pcl::io::loadPCDFile(fileName, *original_cloud);

	// PCA:计算主方向
	Eigen::Vector4f centroid;							// 质心
	pcl::compute3DCentroid(*original_cloud, centroid);	// 齐次坐标,(c0,c1,c2,1)

	Eigen::Matrix3f covariance;
	computeCovarianceMatrixNormalized(*original_cloud, centroid, covariance);		// 计算归一化协方差矩阵

	// 计算主方向:特征向量和特征值
	Eigen::SelfAdjointEigenSolver<Eigen::Matrix3f> eigen_solver(covariance, Eigen::ComputeEigenvectors);
	Eigen::Matrix3f eigen_vectors = eigen_solver.eigenvectors();
	//Eigen::Vector3f eigen_values = eigen_solver.eigenvalues();
	eigen_vectors.col(2) = eigen_vectors.col(0).cross(eigen_vectors.col(1));	// 校正主方向间垂直(特征向量方向: (e0, e1, e0 × e1) --- note: e0 × e1 = +/- e2)

	// 转到参考坐标系,将点云主方向与参考坐标系的坐标轴进行对齐
	Eigen::Matrix4f transformation(Eigen::Matrix4f::Identity());
	transformation.block<3, 3>(0, 0) = eigen_vectors.transpose();										// R^(-1) = R^T
	transformation.block<3, 1>(0, 3) = -1.f * (transformation.block<3, 3>(0, 0) * centroid.head<3>());	// t^(-1) = -R^T * t

	pcl::PointCloud<PointT> transformed_cloud;	// 变换后的点云
	pcl::transformPointCloud(*original_cloud, transformed_cloud, transformation);
	pcl::io::savePCDFile("C:\\Users\\oh_clm\\80hu_mian_transform.pcd", transformed_cloud);
	PointT min_pt, max_pt;						// 沿参考坐标系坐标轴的边界值
	pcl::getMinMax3D(transformed_cloud, min_pt, max_pt);
	const Eigen::Vector3f mean_diag = 0.5f * (max_pt.getVector3fMap() + min_pt.getVector3fMap());	// 形心

	// 参考坐标系到主方向坐标系的变换关系
	const Eigen::Quaternionf qfinal(eigen_vectors);
	const Eigen::Vector3f tfinal = eigen_vectors * mean_diag + centroid.head<3>();

	// 显示结果
	pcl::visualization::PCLVisualizer viewer;
	viewer.addPointCloud(original_cloud);
	viewer.addCoordinateSystem();

	// 显示点云主方向
	Eigen::Vector3f whd;		// 3个方向尺寸:宽高深
	whd = max_pt.getVector3fMap() - min_pt.getVector3fMap();// getVector3fMap:返回Eigen::Map<Eigen::Vector3f>
	float scale = (whd(0) + whd(1) + whd(2)) / 3;			// 点云平均尺度,用于设置主方向箭头大小


	PointT cp;			// 箭头由质心分别指向pirncipal_dir_X、pirncipal_dir_Y、pirncipal_dir_Z
	cp.x = centroid(0);
	cp.y = centroid(1);
	cp.z = centroid(2);

	PointT principal_dir_X;
	principal_dir_X.x = scale * eigen_vectors(0, 0) + cp.x;
	principal_dir_X.y = scale * eigen_vectors(1, 0) + cp.y;
	principal_dir_X.z = scale * eigen_vectors(2, 0) + cp.z;

	PointT principal_dir_Y;
	principal_dir_Y.x = scale * eigen_vectors(0, 1) + cp.x;
	principal_dir_Y.y = scale * eigen_vectors(1, 1) + cp.y;
	principal_dir_Y.z = scale * eigen_vectors(2, 1) + cp.z;

	PointT principal_dir_Z;
	principal_dir_Z.x = scale * eigen_vectors(0, 2) + cp.x;
	principal_dir_Z.y = scale * eigen_vectors(1, 2) + cp.y;
	principal_dir_Z.z = scale * eigen_vectors(2, 2) + cp.z;

	viewer.addArrow(principal_dir_X, cp, 1.0, 0.0, 0.0, false, "arrow_x");		// 箭头附在起点上
	viewer.addArrow(principal_dir_Y, cp, 0.0, 1.0, 0.0, false, "arrow_y");
	viewer.addArrow(principal_dir_Z, cp, 0.0, 0.0, 1.0, false, "arrow_z");

	// 显示包围盒,并设置包围盒属性,以显示透明度
	viewer.addCube(tfinal, qfinal, whd(0), whd(1), whd(2), "bbox");
	viewer.setShapeRenderingProperties(pcl::visualization::PCL_VISUALIZER_REPRESENTATION, pcl::visualization::PCL_VISUALIZER_REPRESENTATION_WIREFRAME, "bbox");
	viewer.setShapeRenderingProperties(pcl::visualization::PCL_VISUALIZER_COLOR, 1.0, 0.0, 0.0, "bbox");

	while (!viewer.wasStopped())
	{
		viewer.spinOnce(100);
	}
	return 0;
}

变换结果:
在这里插入图片描述
在这里插入图片描述

  • 2
    点赞
  • 13
    收藏
    觉得还不错? 一键收藏
  • 打赏
    打赏
  • 0
    评论
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包

打赏作者

躺躺11

你的鼓励将是我创作的最大动力

¥1 ¥2 ¥4 ¥6 ¥10 ¥20
扫码支付:¥1
获取中
扫码支付

您的余额不足,请更换扫码支付或充值

打赏作者

实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值