UGUI 打字机效果

using System.Collections;
using UnityEngine;
using UnityEngine.UI;
using UnityEngine.Events;
using System;

/// <summary>  
/// 此脚本是能够将文本字符串随着时间打字或褪色显示。  
/// </summary>  

[RequireComponent(typeof(Text))]
[AddComponentMenu("UGUI Writer Effect")]
public class WriterEffect : MonoBehaviour
{
    public UnityEvent myEvent;
    //打字速度
    public int charsPerSecond = 3;
    // public AudioClip mAudioClip;             // 打字的声音,不是没打一个字播放一下,开始的时候播放结束就停止播放  
    private bool isActive = false;

    private float timer;
    private string words;
    private Text mText;

    void Start()
    {
        if (myEvent == null)
            myEvent = new UnityEvent();

        mText = GetComponent<Text>();
        words = mText.text;
        mText.text = string.Empty;
        timer = 0;
        isActive = true;
        charsPerSecond = Mathf.Max(1, charsPerSecond);
        
    }

    void ReloadText()
    {
        words = GetComponent<Text>().text;
        mText = GetComponent<Text>();
    }

    public void OnStart()
    {
        ReloadText();
        isActive = true;
    }

    void OnStartWriter()
    {
        if (isActive)
        {
            try
            {
              
                mText.text = words.Substring(0, (int)(charsPerSecond * timer));
                timer += Time.deltaTime;
            }
            catch (Exception)
            {
                OnFinish();
            }
        }
    }

    void OnFinish()
    {
        isActive = false;
        timer = 0;
        GetComponent<Text>().text = words;
        try
        {
            myEvent.Invoke();
        }
        catch (Exception)
        {
            Debug.Log("问题");
        }
    }

    void Update()
    {
        OnStartWriter();
    }
}

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Unity3D UGUI 专用文字特效插件 Text Effects 1.15 UI Text Effects are a set of effects for the standard Unity UI (uGUI) Text. - All script and shader sources included! - Extremely easy to use - just choose the effect from the component menu, and it's applied. - Add fancy titles, custom text appearance, mix multiple effects. - Rich Text support. - Mobile platform support. 12 extremely valuable effects: - Better Outline: a more continuous outline than the standard one. - Gradient Color: global/local, vertical/horizontal, override/additive/multiply. - Depth Effect: add thickness to text. - Soft Shadow: blurry shadow. - Outer Bevel: add outer lit and shaded edges. - Skew Effect: add horizontal+vertical transformations and perspective. - Curve Effect: bend or distort text vertically. - Character Spacing: increase or decrease the distance between individual characters. - Limit Visible Characters: hide characters, make a typewriter. - Overlay Texture: add an image overlay, local/global, override/additive/multiply. - Inner Bevel: add lit and shaded edges inside the characters, override/additive/multiply (only "override" on SM2 level GPUs). - Inner Outline: add outline inside the characters, override/additive/multiply. - With this package, you can finally echo effects from Photoshop or Word, while still using the standard Unity UI Text. - Suggestions for new effects are very welcome. The newly made effects will be added to the package. 仅供学习交流使用,如有侵权请告知删除。
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