maya获得物体的四边面数量


from maya import cmds


def get_quad_count(mesh_name):
	# Check if the given object exists
	if not cmds.objExists(mesh_name):
		print("Error: Object '{}' does not exist.".format(mesh_name))
		return None

	# Check if the object has a child polygon mesh
	shapes = cmds.listRelatives(mesh_name, shapes=True, type='mesh')
	if not shapes:
		print("Error: '{}' does not have a polygon mesh child.".format(mesh_name))
		return None

	# Get the name of the polygon mesh child
	quad_count = 0
	for mesh_node in shapes:
		# Only deal with mesh node
		node_type = cmds.nodeType(mesh_node)
		if node_type != "mesh": 
			continue

		# Get the polygon faces of the mesh
		faces = cmds.polyListComponentConversion(mesh_node, toVertexFace=True)
		cmds.select(faces, replace=True)

		# Convert the selection to quads (4-sided faces)
		quads = cmds.polySelectConstraint(mode=3, type=0x0008, size=4)

		# Get the count of quads
		quad_count += cmds.polyEvaluate(f=True)

		# Clear the selection
		cmds.select(clear=True)

	return quad_count


# Example usage:
if __name__ == '__main__':
	object_name = 'pCube24'
	_quad_count = get_quad_count(object_name)
	if _quad_count is not None:
		print("Quad count of '{}': {}".format(object_name, _quad_count))

在这里插入图片描述

  • 0
    点赞
  • 0
    收藏
    觉得还不错? 一键收藏
  • 0
    评论

“相关推荐”对你有帮助么?

  • 非常没帮助
  • 没帮助
  • 一般
  • 有帮助
  • 非常有帮助
提交
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值