using UnityEngine; using System.Collections; public class StoneDrop : MonoBehaviour { public float fireTime; //开火时间 public float coolTime; //冷却时间 void Start () { coolTime = 2.0f; } // Update is called once per frame void Update () { if(fireTime < coolTime) { fireTime += Time.deltaTime; } if(fireTime > coolTime) { fireTime = coolTime; } // 当按下F键 && fireTime == coolTime 才可以触发开火 if(Input.GetKey(KeyCode.F) && fireTime == coolTime){ fireTime = 0; } } }
转载于:https://www.cnblogs.com/wayne1984/archive/2012/08/09/2630680.html