Camera.main.fieldOfView += Input.GetAxis("Mouse ScrollWheel") * 10;
Debug.Log(Camera.main.fieldOfView);
Camera.main.fieldOfView += Input.GetAxis("Mouse ScrollWheel") * 10;
Debug.Log(Camera.main.fieldOfView);
转载于:https://www.cnblogs.com/ZeroMurder/p/5930606.html