unity使用纹理_对高保真字符进行纹理处理:使用Unity 5的Quixel Suite

unity使用纹理

Following the release of the assets from our demo “The Blacksmith”, we got many requests for more information on the artistic side of creating high-end characters.

随着演示“铁匠”中的资产释放,我们获得了更多有关创建高端角色的艺术方面的更多信息的要求。

Check out this tutorial which was just published in the recent days by the team at Quixel. It introduces you to how you can texture your character with Quixel Suite and set it up in Unity 5.

查看此教程,它是Quixel团队最近几天发布的。 它向您介绍了如何使用Quixel Suite构造角色并在Unity 5中进行设置。

The video uses the main character from “The Blacksmith” demo as a sample, and covers the process step-by-step, with useful tips along the way.

该视频以“铁匠”演示中的主角为样本,逐步介绍了过程,并提供了一些有用的技巧。

If you want to try it yourself, remember you can download the characters and the environments from “The Blacksmith” from the Unity Asset Store, free of charge, and you are welcome to use them for any purpose, including commercial.

如果您想亲自尝试,请记住您可以从Unity Asset Store的“铁匠铺”免费下载角色环境 ,也欢迎将其用于任何目的,包括商业用途。

Happy texturing!

快乐的纹理!

翻译自: https://blogs.unity3d.com/2016/02/02/texturing-high-fidelity-characters-working-with-quixel-suite-for-unity-5/

unity使用纹理

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