https://docs.unity3d.com/Manual/UpgradeGuide54.html
If you are sampling them manually in your shader, and get an “undeclared identifier samplerunity_SpecCube1” error, you’ll need to change code from UNITY_PASS_TEXCUBE(unity_SpecCube1)
toUNITY_PASS_TEXCUBE_SAMPLER(unity_SpecCube1,unity_SpecCube0)
.