有时为了释放编辑器缓存或遇到奇怪bug,需要重启编辑器
using UnityEngine;
using UnityEditor;
public class ReopenProject
{
[MenuItem("编辑器拓展/重启项目")]
static void ExcuteReopenProject()
{
EditorApplication.OpenProject(Application.dataPath.Replace("Assets",string.Empty));
}
}