using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class tig : MonoBehaviour
{
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
}
//进入碰撞器
void OnTriggerEnter(Collider collider) {
if (collider.gameObject.tag == "Player") {
transform.FindChild("door").SendMessage("doorcheck");
}
}
}