using System.Collections;
using System.Collections.Generic;
using System.Runtime.InteropServices;
using UnityEngine;
public class ControX : MonoBehaviour
{
[DllImport("__Internal")]
private static extern void CopyTextToClipboard_iOS(string message);
public static void ControXTOIos(string message)
{
CopyTextToClipboard_iOS(message);
Debug.Log("复制成功");
GameDataManager.Instance.GameData.isGetCopyWXAddServies = 1;
}
}