if (FCoreDelegates::OnMountPak.IsBound()) {
2. FCoreDelegates::OnMountPak.Execute(PakPath, 4); //Number should be 0-4; specifies search order
3. }
https://answers.unrealengine.com/questions/258386/loading-map-from-pak-at-runtime.html
if (FCoreDelegates::OnMountPak.IsBound()) {
2. FCoreDelegates::OnMountPak.Execute(PakPath, 4); //Number should be 0-4; specifies search order
3. }
https://answers.unrealengine.com/questions/258386/loading-map-from-pak-at-runtime.html