https://blog.csdn.net/andyhebear/article/details/50695886
其中shader部分过时 更改 新建shader 代码–
Shader “Lines/Colored Blended”
{
SubShader {
Pass {
Blend SrcAlpha OneMinusSrcAlpha
ZWrite Off Cull Off Fog { Mode Off }
BindChannels
{
Bind “vertex”, vertex Bind “color”, color
}
}
}
}
付给rectMat 即可