local go = CS.UnityEngine.Object.Instantiate(CS.UnityEngine.Resources.Load(path))
go.gameObject:SetActive(true)
注意是用冒号调用而不是用点调用
local go = CS.UnityEngine.Object.Instantiate(CS.UnityEngine.Resources.Load(path))
go.gameObject:SetActive(true)
注意是用冒号调用而不是用点调用