我是用的角色控制器(Character Controller)+LineRenderer做的
下面是代码
using System.Collections;
using System.Collections.Generic;using UnityEngine;
public class PlayerTest : MonoBehaviour
{
public GameObject clone;//这是个空物体 只添加了一个LineRenderer组件
public float speed = 5;
public float jumpSpeed = 10f;
public float luodi = 15;
private Vector3 movePos = Vector3.zero;
public CharacterController controller;
private LineRenderer line;
Vector3[] path;
private float time = 0;
List<Vector3> pos=new List&