using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class NewBehaviourScript : MonoBehaviour
{
Ray ray;
RaycastHit hit;
GameObject obj;
void Start()
{
}
// Update is called once per frame
void Update()
{
if (Input.GetMouseButtonDown(0))
{
Debug.Log(“点击鼠标左键”);
ray = Camera.main.ScreenPointToRay(Input.mousePosition);
if (Physics.Raycast(ray, out hit))
{
Debug.Log(hit.collider.gameObject.name);
obj = hit.collider.gameObject;
//通过名字
if (obj.name.Equals("BeiJiuChuan"))
{
Debug.Log("点中" + obj.name);
}
//通过标签
if (obj.tag == "move")
{
Debug.Log("点中" + obj.name);
}
}
}
}
}