Unity UI Text 打印机效果的实现代码

Unity文字打印机效果的实现代码

    脚本直接挂在文字上就可以了

using UnityEngine;
using System.Collections;
using UnityEngine.UI;

public class TypewriterEffect : MonoBehaviour {

public float charsPerSecond = 0.2f;//打字时间间隔
private string words;//保存需要显示的文字

private bool isActive = false;
private float timer;//计时器
private Text myText;
private int currentPos=0;//当前打字位置

// Use this for initialization
void Start () {
    timer = 0;
    isActive = true;
    charsPerSecond = Mathf.Max (0.2f,charsPerSecond);
    myText = GetComponent<Text> ();
    words = myText.text;
    myText.text = "";//获取Text的文本信息,保存到words中,然后动态更新文本显示内容,实现打字机的效果
}

// Update is called once per frame
void Update () {
    OnStartWriter ();
    //Debug.Log (isActive);
}

public void StartEffect(){
    isActive = true;
}
/// <summary>
/// 执行打字任务
/// </summary>
void OnStartWriter(){

    if(isActive){
        timer += Time.deltaTime;
        if(timer>=charsPerSecond){//判断计时器时间是否到达
            timer = 0;
            currentPos++;
            myText.text = words.Substring (0,currentPos);//刷新文本显示内容

            if(currentPos>=words.Length) {
                OnFinish();
            }
        }

    }
}
/// <summary>
/// 结束打字,初始化数据
/// </summary>
void OnFinish(){
    isActive = false;
    timer = 0;
    currentPos = 0;
    myText.text = words;
}

原文:https://blog.csdn.net/u011484013/article/details/54630280

}

Unity3D UGUI 专用文特效插件 Text Effects 1.15 UI Text Effects are a set of effects for the standard Unity UI (uGUI) Text. - All script and shader sources included! - Extremely easy to use - just choose the effect from the component menu, and it's applied. - Add fancy titles, custom text appearance, mix multiple effects. - Rich Text support. - Mobile platform support. 12 extremely valuable effects: - Better Outline: a more continuous outline than the standard one. - Gradient Color: global/local, vertical/horizontal, override/additive/multiply. - Depth Effect: add thickness to text. - Soft Shadow: blurry shadow. - Outer Bevel: add outer lit and shaded edges. - Skew Effect: add horizontal+vertical transformations and perspective. - Curve Effect: bend or distort text vertically. - Character Spacing: increase or decrease the distance between individual characters. - Limit Visible Characters: hide characters, make a typewriter. - Overlay Texture: add an image overlay, local/global, override/additive/multiply. - Inner Bevel: add lit and shaded edges inside the characters, override/additive/multiply (only "override" on SM2 level GPUs). - Inner Outline: add outline inside the characters, override/additive/multiply. - With this package, you can finally echo effects from Photoshop or Word, while still using the standard Unity UI Text. - Suggestions for new effects are very welcome. The newly made effects will be added to the package. 仅供学习交流使用,如有侵权请告知删除。
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