例如针的实例化
public class Gamemange : MonoBehaviour
{
private Transform fashedian;///定义发射点
private Transform zhunbeidian;///定义准备点
}
void Start()
{
fashedian = GameObject.Find("fashedian").transform;找到发射点的位置
zhunbeidian = GameObject.Find("zhunbeidian").transform;/找到准备点的位置
}
void Update()
{
}
void A()在准备点实例化生成针
{
GameObject.Instantiate(pinPrefub, zhunbeidian.position, pinPrefub.transform.rotation);
}