takeoff是px4的一种飞行模式,跟之前分析的lotier部分是一种类型。
takeoff模式也是由navigator部分进行调用的,所以也就印证了上一篇说navigator相当于一个分发器的说法。
各种飞行模式实际上是根据不同的模式计算出期望的位置点,即sp_setpoint,有了这个基调,可以得出takeoff的基本功能就是获取当前位置的经纬度信息作为期望点的经纬度,然后用设置的起飞高度值作为期望点的高度。下面就看代码吧,看看代码是不是按照这个思路写的(当然是,我就是看完代码才这么说的,哈哈哈哈哈)
void Takeoff::on_activation()
{
set_takeoff_position();
}
on_activation函数是飞行模式切换时候首次执行的函数,由此可知,takeoff模式刚切换就是调用set_takoff_position函数
void
Takeoff::on_active()
{
struct position_setpoint_triplet_s *rep = _navigator->get_takeoff_triplet();
if (rep->current.valid) {
// reset the position
set_takeoff_position();
} else if (is_mission_item_reached() && !_navigator->get_mission_result()->finished) {
_navigator->get_mission_result()->finished = true;
_navigator->set_mission_result_updated();
// set loiter item so position controllers stop doing takeoff logic
set_loiter_item(&_mission_item);
struct position_setpoint_triplet_s *pos_sp_triplet = _navigator->get_position_setpoint_triplet();
mission_apply_limitation(_mission_item);
mission_item_to_position_setpoint(_mission_item, &pos_sp_triplet->current);
_navigator->set_position_setpoint_triplet_updated();
}
}
void
Takeoff::set_takeoff_position()
{
//首先获取takeoff的triplet指针
struct position_setpoint_triplet_s *rep = _navigator->get_takeoff_triplet();
float abs_altitude = 0.0f;
float min_abs_altitude;
//如果home的位置信息有效的话,最小的高度就是当前高度加上起飞的最小高度(个人觉得应该是home的高度加上起飞高度,但是鉴于起飞时的高度和home的高度相同,所以也可以用)
if (_navigator->home_position_valid()) { //only use home position if it is valid
min_abs_altitude = _navigator->get_global_position()->alt + _navigator->get_takeoff_min_alt();
} else { //e.g. flow
min_abs_altitude = _navigator->get_takeoff_min_alt();
}
// Use altitude if it has been set. If home position is invalid use min_abs_altitude
//如果起飞的triplet有效的话,用起飞的triplet的高度作为绝对高度。(该高度在navigator中指定)
if (rep->current.valid && PX4_ISFINITE(rep->current.alt) && _navigator->home_position_valid()) {
abs_altitude = rep->current.alt;
// If the altitude suggestion is lower than home + minimum clearance, raise it and complain.
if (abs_altitude < min_abs_altitude) {//有一点去抖的意思
if (abs_altitude < min_abs_altitude - 0.1f) { // don't complain if difference is smaller than 10cm
mavlink_log_critical(_navigator->get_mavlink_log_pub(),
"Using minimum takeoff altitude: %.2f m", (double)_navigator->get_takeoff_min_alt());
}
abs_altitude = min_abs_altitude;
}
} else {
// Use home + minimum clearance but only notify.
//前面的条件不满足的话,则用最小绝对高度作为起飞高度
abs_altitude = min_abs_altitude;
mavlink_log_info(_navigator->get_mavlink_log_pub(),
"Using minimum takeoff altitude: %.2f m", (double)_navigator->get_takeoff_min_alt());
}
//如果算出来的高度还比当前高度小,则用当前高度作为起飞高度
if (abs_altitude < _navigator->get_global_position()->alt) {
// If the suggestion is lower than our current alt, let's not go down.
abs_altitude = _navigator->get_global_position()->alt;
mavlink_log_critical(_navigator->get_mavlink_log_pub(), "Already higher than takeoff altitude");
}
// set current mission item to takeoff
//set_takdoff_item函数根据abs_altitude填空_mission_item结构体
set_takeoff_item(&_mission_item, abs_altitude);
_navigator->get_mission_result()->finished = false;
_navigator->set_mission_result_updated();
reset_mission_item_reached();
// convert mission item to current setpoint
struct position_setpoint_triplet_s *pos_sp_triplet = _navigator->get_position_setpoint_triplet();
//对_mission_item结构体进行参数的限制
mission_apply_limitation(_mission_item);
//根据_mission_item的值对pos_sp_triplet->current进行赋值
mission_item_to_position_setpoint(_mission_item, &pos_sp_triplet->current);
pos_sp_triplet->previous.valid = false;
pos_sp_triplet->current.yaw_valid = true;
pos_sp_triplet->next.valid = false;
//如果设置的takeoff期望位置有效时,则执行下面函数
if (rep->current.valid) {
// Go on and check which changes had been requested
if (PX4_ISFINITE(rep->current.yaw)) {
pos_sp_triplet->current.yaw = rep->current.yaw;
}
// Set the current latitude and longitude even if they are NAN
// NANs are handled in FlightTaskAuto.cpp
//将navigator中设置的takeoff_triplet的经纬度信息作为期望的位置
pos_sp_triplet->current.lat = rep->current.lat;
pos_sp_triplet->current.lon = rep->current.lon;
// mark this as done
//清除rep内容,之后没有模块发送takeoff命令时,takeoff_triplet都是无效状态
memset(rep, 0, sizeof(*rep));
}
if (PX4_ISFINITE(pos_sp_triplet->current.lat) && PX4_ISFINITE(pos_sp_triplet->current.lon)) {
_navigator->set_can_loiter_at_sp(true);
} else {
_navigator->set_can_loiter_at_sp(false);
}
_navigator->set_position_setpoint_triplet_updated();
}
刚切换到takeoff模式执行完on_activation函数之后,执行on_active函数。
void
Takeoff::on_active()
{
struct position_setpoint_triplet_s *rep = _navigator->get_takeoff_triplet();
//如果又发布了新的takeoff位置信息,则takeoff_triplet会变成有效状态,再次执行set_takeoff_position函数
if (rep->current.valid) {
// reset the position
set_takeoff_position();
} else if (is_mission_item_reached() && !_navigator->get_mission_result()->finished) {//如果任务地点已经达到,但是任务还没结束时,转成悬停模式
_navigator->get_mission_result()->finished = true;
_navigator->set_mission_result_updated();
// set loiter item so position controllers stop doing takeoff logic
set_loiter_item(&_mission_item);
struct position_setpoint_triplet_s *pos_sp_triplet = _navigator->get_position_setpoint_triplet();
mission_apply_limitation(_mission_item);
mission_item_to_position_setpoint(_mission_item, &pos_sp_triplet->current);
_navigator->set_position_setpoint_triplet_updated();
}
}