[CanEditMultipleObjects]
允许同时选中多个物体,批量修改脚本数据
添加在Mono脚本对应的MonoEditor脚本类上
[CustomEditor(typeof(NavMeshAgentComponent), true)] [CanEditMultipleObjects] public class NavMeshAgentComponentEditor : UnityEditor.Editor { private NavMeshAgentComponent m_Target; private void OnEnable() { m_Target = target as NavMeshAgentComponent; } }