记得定义一个float值time
if ((Time.realtimeSinceStartup - time) < 0.2f)//双击
{
//DoSomething
}
else//单机
{
time = Time.realtimeSinceStartup;
}
记得定义一个float值time
if ((Time.realtimeSinceStartup - time) < 0.2f)//双击
{
//DoSomething
}
else//单机
{
time = Time.realtimeSinceStartup;
}