碰撞3d-tilemap
一种用于对象和tilemap之间的用户定义的碰撞检测的api。
var my_tilemap = [
0 , 0 , 0 , 1
, 1 , 0 , 0 , 1
, 1 , 0 , 0 , 1
, 1 , 1 , 1 , 1
]
var collisions = require ( 'collide-3d-tilemap' )
, collide
var player = aabb ( [ 0 , 0 , 0 ] , [ 16 , 16 , 16 ] )
, vec = [ 0 , 0 , 0 ]
// collisions(field, size of tile in pixels, [width, height])
collide = collisions ( my_tilemap , 3