/*
TestFPSController Class Definition
Created by taotao man on 2016_1_1
Brief: 摄像机更随物体
*/
using UnityEngine;
using System.Collections;
public class TestFPSController : MonoBehaviour {
public float distanceAway;
public float distanceUp;
public float smooth;
Transform follow;
private Vector3 targetPosition;
// Use this for initialization
void Start () {
follow = GameObject.Find("micro_dragon").transform;
}
// Update is called once per frame
void Update () {
targetPosition = follow.position + Vector3.up * distanceUp - follow.forward * distanceAway;
transform.position = Vector3.Lerp(transform.position, targetPosition, Time.deltaTime * smooth);
transform.LookAt(follow);
}
}
TestFPSController 摄像机更随物体
最新推荐文章于 2022-12-07 15:41:42 发布