一、Rect类
template<typename _Tp> class Rect_ { public: typedef _Tp value_type; //! various constructors Rect_(); Rect_(_Tp _x, _Tp _y, _Tp _width, _Tp _height); Rect_(const Rect_& r); Rect_(const Point_<_Tp>& org, const Size_<_Tp>& sz); Rect_(const Point_<_Tp>& pt1, const Point_<_Tp>& pt2); Rect_& operator = ( const Rect_& r ); //! the top-left corner Point_<_Tp> tl() const; //! the bottom-right corner Point_<_Tp> br() const; //! size (width, height) of the rectangle Size_<_Tp> size() const; //! area (width*height) of the rectangle _Tp area() const; //! conversion to another data type template<typename _Tp2> operator Rect_<_Tp2>() const; //! checks whether the rectangle contains the point bool contains(const Point_<_Tp>& pt) const; _Tp x, y, width, height; //< the top-left corner, as well as width and height of the rectangle };
Rect_(),形参列表为空,即定义一个空窗口(默认值为:x=y=width=height=0);
Rect_(_Tp _x, _Tp _y, _Tp _width, _Tp _height),定义一个左上角点坐标为(_x, _y)的_width*_height矩形窗口;( 这个最常用)
Rect_(const Rect_& r),使用其他的Rect_对象初始化;
Rect_(const Point_<_Tp>& org, const Size_<_Tp>& sz),分别将位置坐标(_x, _y)和窗口大小(_width, _height)用Point_和Size_对象初始化;
Rect_(const Point_<_Tp>& pt1, const Point_<_Tp>& pt2),分别将坐标位置(_x, _y)和窗口大小(_width, _height)用Point_和Point_对象初始化。
//如果创建一个Rect对象rect(100, 50, 50, 100),那么rect会有以下几个功能: rect.area(); //返回rect的面积 5000 rect.size(); //返回rect的尺寸 [50 × 100] rect.tl(); //返回rect的左上顶点的坐标 [100, 50] rect.br(); //返回rect的右下顶点的坐标 [150, 150] rect.width(); //返回rect的宽度 50 rect.height(); //返回rect的高度 100 rect.contains(Point(x, y)); //返回布尔变量,判断rect是否包含Point(x, y)点 //还可以求两个矩形的交集和并集 rect = rect1 & rect2; rect = rect1 | rect2; //还可以对矩形进行平移和缩放 rect = rect + Point(-100, 100); //平移,也就是左上顶点的x坐标-100,y坐标+100 rect = rect + Size(-100, 100); //缩放,左上顶点不变,宽度-100,高度+100 //还可以对矩形进行对比,返回布尔变量 rect1 == rect2; rect1 != rect2; //OpenCV里貌似没有判断rect1是否在rect2里面的功能,所以自己写一个吧 bool isInside(Rect rect1, Rect rect2) { return (rect1 == (rect1&rect2)); } //OpenCV貌似也没有获取矩形中心点的功能,还是自己写一个 Point getCenterPoint(Rect rect) { Point cpt; cpt.x = rect.x + cvRound(rect.width/2.0); cpt.y = rect.y + cvRound(rect.height/2.0); return cpt; } //围绕矩形中心缩放 Rect rectCenterScale(Rect rect, Size size) { rect = rect + size; Point pt; pt.x = cvRound(size.width/2.0); pt.y = cvRound(size.height/2.0); return (rect-pt); }
二、rectangle函数
void rectangle(InputOutputArray img, Point pt1, Point pt2, const Scalar& color, int thickness = 1, int lineType = LINE_8, int shift = 0);
简介:使用对角线的两点pt1,pt2画一个矩形轮廓或者填充矩形
@param img Image.
@param pt1 Vertex of the rectangle.
@param pt2 Vertex of the rectangle opposite to pt1 .
@param color Rectangle color or brightness (grayscale image).color 线条颜色 (RGB) 或亮度(灰度图像 )
@param thickness Thickness of lines that make up the rectangle. Negative values, like CV_FILLED ,
mean that the function has to draw a filled rectangle.thickness 组成矩形的线条的粗细程度。取负值时(如 CV_FILLED)函数绘制填充了色彩的矩形
@param lineType Type of the line.
//! type of line enum LineTypes { FILLED = -1, LINE_4 = 4, //!< 4-connected line LINE_8 = 8, //!< 8-connected line LINE_AA = 16 //!< antialiased line };
@param shift Number of fractional bits in the point coordinates.坐标点的小数点的位数
void rectangle(CV_IN_OUT Mat& img, Rect rec, const Scalar& color, int thickness = 1, int lineType = LINE_8, int shift = 0);
简介:使用矩阵类rec画一个矩形轮廓或者填充矩形
其他参数同上
三、实例示范
rectangle(matImage,Point(20,200),Point(200,300),Scalar(255,0,0),1,1,0);
//Rect(int a,int b,int c,int d)a,b为矩形的左上角坐标,c,d为矩形的长和宽
rectangle(matImage,Rect(100,300,20,200),Scalar(0,0,255),1,1,0);