//平行光组件
public Light transform_Light;
public void OpenShadow()
{
transform_Light.shadowStrength = 1;//开启阴影
}
public void CloseShadow()
{
transform_Light.shadowStrength = 0;//关闭阴影
}
//平行光组件
public Light transform_Light;
public void OpenShadow()
{
transform_Light.shadowStrength = 1;//开启阴影
}
public void CloseShadow()
{
transform_Light.shadowStrength = 0;//关闭阴影
}