目录
gameobject
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guid
- 地图刷新的 gameobject 的 id,不可重复,取值范围应遵循下表
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Expansion GUID range start GUID range end Event GUID subrange start Event GUID subrange end Vanilla (1.x) 1 249999 The Burning Crusade (2.x) 1 249999 Wrath of the Lich King (3.x) 2000000 2999999 2800000 2999999 Cataclysm (4.x) 3000000 3999999 3800000 3999999 Mists of Pandaria (5.x) 4000000 4999999 4800000 4999999 Warlords of Draenor (6.x) 5000000 5999999 5800000 5999999 Legion (7.x) 6000000 6999999 6800000 6999999 Battle for Azeroth (8.x) 7000000 7999999 7800000 7999999 Shadowlands (9.x) 8000000 8999999 8800000 8999999 Dragonflight (10.x) 9000000 9999999 9800000 9999999 The War Within (11.x) 10000000 10999999 10800000 10999999 Wrath of the Lich King (3.x) 1 249999 Legacy Cataclysm (4.x) 200000 299999 Legacy Mists of Pandaria (5.x) 200000 299999 Legacy Warlords of Draenor (6.x) 300000 399999 Legacy Legion (7.x) 400000 499999 Legacy Battle for Azeroth (8.x) 500000 599999 Legacy Shadowlands (9.x) 600000 699999
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- 地图刷新的 gameobject 的 id,不可重复,取值范围应遵循下表
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id
- 取值链接 gameobject_template.entry
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map | zoneId | areaId
- gameobject 刷新的地图 | 地区 | 区域 id,取值参考 map.db2 | AreaTable.db2
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spawnDifficulties
- gameobject 刷新的难度 ,取值参见下表
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Name Value DIFFICULTY_NONE 0 DIFFICULTY_NORMAL 1 DIFFICULTY_HEROIC 2 DIFFICULTY_10_N 3 DIFFICULTY_25_N 4 DIFFICULTY_10_HC 5 DIFFICULTY_25_HC 6 DIFFICULTY_LFR 7 DIFFICULTY_MYTHIC_KEYSTONE 8 DIFFICULTY_40 9 DIFFICULTY_3_MAN_SCENARIO_HC 11 DIFFICULTY_3_MAN_SCENARIO_N 12 DIFFICULTY_NORMAL_RAID 14 DIFFICULTY_HEROIC_RAID 15 DIFFICULTY_MYTHIC_RAID 16 DIFFICULTY_LFR_NEW 17 DIFFICULTY_EVENT_RAID 18 DIFFICULTY_EVENT_DUNGEON 19 DIFFICULTY_EVENT_SCENARIO 20 DIFFICULTY_MYTHIC 23 DIFFICULTY_TIMEWALKING 24 DIFFICULTY_WORLD_PVP_SCENARIO 25 DIFFICULTY_5_MAN_SCENARIO_N 26 DIFFICULTY_20_MAN_SCENARIO_N 27 DIFFICULTY_PVEVP_SCENARIO 29 DIFFICULTY_EVENT_SCENARIO_6 30 DIFFICULTY_WORLD_PVP_SCENARIO_2 32 DIFFICULTY_TIMEWALKING_RAID 33 DIFFICULTY_PVP 34 DIFFICULTY_NORMAL_ISLAND 38 DIFFICULTY_HEROIC_ISLAND 39 DIFFICULTY_MYTHIC_ISLAND 40 DIFFICULTY_PVP_ISLAND 45 DIFFICULTY_NORMAL_WARFRONT 147 DIFFICULTY_HEROIC_WARFRONT 149 DIFFICULTY_LFR_15TH_ANNIVERSARY 151 DIFFICULTY_VISIONS_OF_NZOTH 152 DIFFICULTY_TEEMING_ISLAND 153
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phaseUseFlags
- 取值参见源码
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// PhaseUseFlags fields in different db2s enum PhaseUseFlagsValues : uint8 { PHASE_USE_FLAGS_NONE = 0x0, PHASE_USE_FLAGS_ALWAYS_VISIBLE = 0x1, PHASE_USE_FLAGS_INVERSE = 0x2, PHASE_USE_FLAGS_ALL = PHASE_USE_FLAGS_ALWAYS_VISIBLE | PHASE_USE_FLAGS_INVERSE };
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PhaseId | PhaseGroup
- gameobject 刷新的 相位 | 相位组,取值参见 Phase.db2 | PhaseGroup.db2
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terrainSwapMap
- gameobject 刷新的交换地图 ID,取值链接 terrain_swap_defaults.TerrainSwapMap