using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class ddddddd : MonoBehaviour
{
public GameObject 瞄准镜UI图;
void Update()
{
if(Input.GetMouseButtonDown(1))
{
瞄准镜UI图.SetActive(true);
Camera.main.fieldOfView = 20;
}
if (Input.GetMouseButtonUp(1))
{
瞄准镜UI图.SetActive(false);
Camera.main.fieldOfView = 60;
}
}
}