一、创建个.LookAtDemo01文件
publicTransform target; //定义目标
publicGameObject bulletPrafab; //子弹
publicTransform shootPoint; //炮口射击点在炮口建立一个空对象
void Update () {
transform.LookAt(target); //看着目标---文件给了炮台圆,炮台跟着目标转,圆柱体炮管是圆球的子物体,一起旋转
GameObject bullet = GameObject.Instantiate(bulletPrafab,shootPoint.position, tr