void Update()
{
if (inputLabel.text!= "")
{
if (Input.GetKeyDown(KeyCode.Return))
{
message = start2 + inputLabel.text.Replace("|", "") + "\n";
message = message.Insert(10, "\n");
_tempLabel = Instantiate(label, labels.transform.localPosition, Quaternion.identity) as GameObject;
_tempLabel.transform.parent = labels.transform;
_tempLabel.transform.localScale = new Vector3(1, 1, 1);
_tempLabel.GetComponentInChildren<UILabel>().text = message;
inputLabel.text = "";
labels.GetComponent<UIGrid>().repositionNow = true;
}
}
}
NGUI聊天界面简单实现
最新推荐文章于 2022-06-08 16:25:39 发布