协程函数的代码
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public IEnumerator GetSpriteRequest(string url, System.Action<Sprite> callback)
{
using (var www = UnityWebRequestTexture.GetTexture(url))
{
yield return www.SendWebRequest();
if (www.isNetworkError || www.isHttpError)
{
//Debug.Log(url);
//Debug.Log("====================================");
//Debug.Log(url+"///"+www.error);
}
else
{
if (www.isDone)
{
//Debug.Log("<<<<<<<<<<<<<<<<<<<");
//Debug.Log(url);
var texture = DownloadHandlerTex