/// <summary>
/// AssetBundle加载器
/// </summary>
public class AssetBundleLoger
{
/// <summary>
/// 更新文件下载目录
/// </summary>
private const string StreamingAssetPath = "/StreamingAssets/";
private static string _ApplicationStreamingAssets = Application.streamingAssetsPath;
public static string ApplicationDataPath = Application.dataPath;
public static string ApplicationPersistentAssets = Application.platform == RuntimePlatform.Android ? Application.persistentDataPath : _ApplicationStreamingAssets;
/// <summary>
/// assetbundle内存列表
/// </summary>
private static Dictionary<string, AssetBundle> AssetBundleArray = new Dictionary<string, AssetBundl
/// AssetBundle加载器
/// </summary>
public class AssetBundleLoger
{
/// <summary>
/// 更新文件下载目录
/// </summary>
private const string StreamingAssetPath = "/StreamingAssets/";
private static string _ApplicationStreamingAssets = Application.streamingAssetsPath;
public static string ApplicationDataPath = Application.dataPath;
public static string ApplicationPersistentAssets = Application.platform == RuntimePlatform.Android ? Application.persistentDataPath : _ApplicationStreamingAssets;
/// <summary>
/// assetbundle内存列表
/// </summary>
private static Dictionary<string, AssetBundle> AssetBundleArray = new Dictionary<string, AssetBundl