今天工作中遇到了一个问题,unity3d中加载了一个音频数组 audioclip[],怎么依次播放这个音频数组.目前想到了三种方案,写下来一起看看,有什么不足请指出和改进
源码如下:
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;
public class AnimManager : MonoBehaviour {
private AudioSource myAudioSource;
private string resourcePath;
private UnityEngine.Object[] resObjs;
private AudioClip[] audios;
// Use this for initialization
void S